diff options
Diffstat (limited to 'azalea-client/src')
| -rw-r--r-- | azalea-client/src/client.rs | 7 | ||||
| -rw-r--r-- | azalea-client/src/plugins/packet/game/events.rs | 4 | ||||
| -rw-r--r-- | azalea-client/src/test_utils/simulation.rs | 12 |
3 files changed, 11 insertions, 12 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs index 6957619e..e0902779 100644 --- a/azalea-client/src/client.rs +++ b/azalea-client/src/client.rs @@ -10,8 +10,7 @@ use std::{ use azalea_auth::game_profile::GameProfile; use azalea_core::{ - data_registry::ResolvableDataRegistry, position::Vec3, resource_location::ResourceLocation, - tick::GameTick, + data_registry::ResolvableDataRegistry, identifier::Identifier, position::Vec3, tick::GameTick, }; use azalea_entity::{ EntityUpdateSystems, PlayerAbilities, Position, @@ -487,7 +486,7 @@ impl Client { pub fn resolve_registry_name( &self, registry: &impl ResolvableDataRegistry, - ) -> Option<ResourceLocation> { + ) -> Option<Identifier> { self.with_registry_holder(|registries| registry.resolve_name(registries)) } /// Resolve the given registry to its name and data and call the given @@ -502,7 +501,7 @@ impl Client { pub fn with_resolved_registry<R>( &self, registry: impl ResolvableDataRegistry, - f: impl FnOnce(&ResourceLocation, &NbtCompound) -> R, + f: impl FnOnce(&Identifier, &NbtCompound) -> R, ) -> Option<R> { self.with_registry_holder(|registries| { registry diff --git a/azalea-client/src/plugins/packet/game/events.rs b/azalea-client/src/plugins/packet/game/events.rs index 7c773b44..53d93855 100644 --- a/azalea-client/src/plugins/packet/game/events.rs +++ b/azalea-client/src/plugins/packet/game/events.rs @@ -1,7 +1,7 @@ use std::sync::{Arc, Weak}; use azalea_chat::FormattedText; -use azalea_core::resource_location::ResourceLocation; +use azalea_core::identifier::Identifier; use azalea_protocol::packets::{ Packet, game::{ClientboundGamePacket, ClientboundPlayerCombatKill, ServerboundGamePacket}, @@ -145,7 +145,7 @@ pub struct ResourcePackEvent { #[derive(Message, Debug, Clone)] pub struct InstanceLoadedEvent { pub entity: Entity, - pub name: ResourceLocation, + pub name: Identifier, pub instance: Weak<RwLock<Instance>>, } diff --git a/azalea-client/src/test_utils/simulation.rs b/azalea-client/src/test_utils/simulation.rs index 8d52177a..13470600 100644 --- a/azalea-client/src/test_utils/simulation.rs +++ b/azalea-client/src/test_utils/simulation.rs @@ -6,8 +6,8 @@ use azalea_buf::AzaleaWrite; use azalea_core::{ delta::LpVec3, game_type::{GameMode, OptionalGameType}, + identifier::Identifier, position::{BlockPos, ChunkPos, Vec3}, - resource_location::ResourceLocation, tick::GameTick, }; use azalea_entity::metadata::PlayerMetadataBundle; @@ -76,9 +76,9 @@ impl Simulation { ConnectionProtocol::Configuration => {} ConnectionProtocol::Game => { simulation.receive_packet(ClientboundRegistryData { - registry_id: ResourceLocation::new("minecraft:dimension_type"), + registry_id: Identifier::new("minecraft:dimension_type"), entries: vec