diff options
Diffstat (limited to 'azalea-client/src')
| -rw-r--r-- | azalea-client/src/disconnect.rs | 3 | ||||
| -rw-r--r-- | azalea-client/src/test_simulation.rs | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/azalea-client/src/disconnect.rs b/azalea-client/src/disconnect.rs index a1eac971..bd10ac75 100644 --- a/azalea-client/src/disconnect.rs +++ b/azalea-client/src/disconnect.rs @@ -1,7 +1,7 @@ //! Disconnect a client from the server. use azalea_chat::FormattedText; -use azalea_entity::{EntityBundle, LocalEntity, metadata::PlayerMetadataBundle}; +use azalea_entity::{EntityBundle, InLoadedChunk, LocalEntity, metadata::PlayerMetadataBundle}; use bevy_app::{App, Plugin, PostUpdate}; use bevy_ecs::{ component::Component, @@ -57,6 +57,7 @@ pub fn remove_components_from_disconnected_players( .remove::<EntityBundle>() .remove::<InstanceHolder>() .remove::<PlayerMetadataBundle>() + .remove::<InLoadedChunk>() // this makes it close the tcp connection .remove::<RawConnection>() // swarm detects when this tx gets dropped to fire SwarmEvent::Disconnect diff --git a/azalea-client/src/test_simulation.rs b/azalea-client/src/test_simulation.rs index 38cfbc15..2479e953 100644 --- a/azalea-client/src/test_simulation.rs +++ b/azalea-client/src/test_simulation.rs @@ -257,7 +257,7 @@ pub fn make_basic_empty_chunk( z: pos.z, chunk_data: ClientboundLevelChunkPacketData { heightmaps: Nbt::None, - data: chunk_bytes, + data: chunk_bytes.into(), block_entities: vec![], }, light_data: ClientboundLightUpdatePacketData::default(), |
