diff options
Diffstat (limited to 'azalea-client/src')
| -rw-r--r-- | azalea-client/src/client.rs | 6 | ||||
| -rw-r--r-- | azalea-client/src/movement.rs | 2 | ||||
| -rwxr-xr-x | azalea-client/src/ping.rs | 9 |
3 files changed, 11 insertions, 6 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs index 38e36b63..fcb624b4 100644 --- a/azalea-client/src/client.rs +++ b/azalea-client/src/client.rs @@ -11,7 +11,7 @@ use azalea_protocol::{ serverbound_accept_teleportation_packet::ServerboundAcceptTeleportationPacket, serverbound_custom_payload_packet::ServerboundCustomPayloadPacket, serverbound_keep_alive_packet::ServerboundKeepAlivePacket, - serverbound_move_player_packet_pos_rot::ServerboundMovePlayerPacketPosRot, + serverbound_move_player_pos_rot_packet::ServerboundMovePlayerPacketPosRot, ClientboundGamePacket, ServerboundGamePacket, }, handshake::client_intention_packet::ClientIntentionPacket, @@ -339,7 +339,7 @@ impl Client { ClientboundGamePacket::ClientboundChangeDifficultyPacket(p) => { println!("Got difficulty packet {:?}", p); } - ClientboundGamePacket::ClientboundDeclareCommandsPacket(_p) => { + ClientboundGamePacket::ClientboundCommandsPacket(_p) => { println!("Got declare commands packet"); } ClientboundGamePacket::ClientboundPlayerAbilitiesPacket(p) => { @@ -562,7 +562,7 @@ impl Client { .move_entity_with_delta(p.entity_id, &p.delta) .map_err(|e| HandleError::Other(e.into()))?; } - ClientboundGamePacket::ClientboundMoveEntityPosrotPacket(p) => { + ClientboundGamePacket::ClientboundMoveEntityPosRotPacket(p) => { let mut dimension_lock = client.dimension.lock()?; let dimension = dimension_lock.as_mut().unwrap(); diff --git a/azalea-client/src/movement.rs b/azalea-client/src/movement.rs index bc48e1b2..5f9533be 100644 --- a/azalea-client/src/movement.rs +++ b/azalea-client/src/movement.rs @@ -1,6 +1,6 @@ use crate::Client; use azalea_core::EntityPos; -use azalea_protocol::packets::game::serverbound_move_player_packet_pos_rot::ServerboundMovePlayerPacketPosRot; +use azalea_protocol::packets::game::serverbound_move_player_pos_rot_packet::ServerboundMovePlayerPacketPosRot; use azalea_world::MoveEntityError; use thiserror::Error; diff --git a/azalea-client/src/ping.rs b/azalea-client/src/ping.rs index 303fae74..e4872881 100755 --- a/azalea-client/src/ping.rs +++ b/azalea-client/src/ping.rs @@ -52,7 +52,12 @@ pub async fn ping_server( let packet = conn.read().await?; - match packet { - ClientboundStatusPacket::ClientboundStatusResponsePacket(p) => Ok(p), + loop { + match packet { + ClientboundStatusPacket::ClientboundStatusResponsePacket(p) => return Ok(p), + ClientboundStatusPacket::ClientboundPongResponsePacket(_) => { + // we should never get this packet since we didn't send a ping + } + } } } |
