diff options
Diffstat (limited to 'azalea-client/src/test_utils/simulation.rs')
| -rw-r--r-- | azalea-client/src/test_utils/simulation.rs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/azalea-client/src/test_utils/simulation.rs b/azalea-client/src/test_utils/simulation.rs index 0e480b92..ce4c919d 100644 --- a/azalea-client/src/test_utils/simulation.rs +++ b/azalea-client/src/test_utils/simulation.rs @@ -31,7 +31,7 @@ use azalea_registry::{ data::{Biome, DimensionKind}, identifier::Identifier, }; -use azalea_world::{Chunk, Instance, Section, palette::PalettedContainer}; +use azalea_world::{Chunk, Section, World, palette::PalettedContainer}; use bevy_app::App; use bevy_ecs::{ component::Mutable, @@ -45,7 +45,7 @@ use uuid::Uuid; use crate::{ InConfigState, LocalPlayerBundle, connection::RawConnection, disconnect::DisconnectEvent, - local_player::InstanceHolder, packet::game::SendGamePacketEvent, player::GameProfileComponent, + local_player::WorldHolder, packet::game::SendGamePacketEvent, player::GameProfileComponent, }; /// A way to simulate a client in a server, used for some internal tests. @@ -175,15 +175,15 @@ impl Simulation { } pub fn chunk(&self, chunk_pos: ChunkPos) -> Option<Arc<RwLock<Chunk>>> { - self.component::<InstanceHolder>() - .instance + self.component::<WorldHolder>() + .shared .read() .chunks .get(&chunk_pos) } pub fn get_block_state(&self, pos: BlockPos) -> Option<BlockState> { - self.component::<InstanceHolder>() - .instance + self.component::<WorldHolder>() + .shared .read() .get_block_state(pos) } @@ -287,12 +287,12 @@ fn create_local_player_bundle( let raw_connection = RawConnection::new_networkless(connection_protocol); - let instance = Instance::default(); - let instance_holder = InstanceHolder::new(entity, Arc::new(RwLock::new(instance))); + let world = World::default(); + let world_holder = WorldHolder::new(entity, Arc::new(RwLock::new(world))); let local_player_bundle = LocalPlayerBundle { raw_connection, - instance_holder, + world_holder, metadata: PlayerMetadataBundle::default(), }; |
