diff options
Diffstat (limited to 'azalea-client/src/test_utils/simulation.rs')
| -rw-r--r-- | azalea-client/src/test_utils/simulation.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-client/src/test_utils/simulation.rs b/azalea-client/src/test_utils/simulation.rs index 31461339..cb5d9447 100644 --- a/azalea-client/src/test_utils/simulation.rs +++ b/azalea-client/src/test_utils/simulation.rs @@ -35,7 +35,7 @@ use uuid::Uuid; use crate::{ InConfigState, LocalPlayerBundle, connection::RawConnection, disconnect::DisconnectEvent, - local_player::InstanceHolder, packet::game::SendPacketEvent, player::GameProfileComponent, + local_player::InstanceHolder, packet::game::SendGamePacketEvent, player::GameProfileComponent, }; /// A way to simulate a client in a server, used for some internal tests. @@ -191,7 +191,7 @@ impl SentPackets { let sent_packets_clone = sent_packets.clone(); simulation .app - .add_observer(move |send_game_packet: On<SendPacketEvent>| { + .add_observer(move |send_game_packet: On<SendGamePacketEvent>| { if send_game_packet.sent_by == simulation_entity { sent_packets_clone .list |
