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-rw-r--r--azalea-block/src/fluid_state.rs7
1 files changed, 4 insertions, 3 deletions
diff --git a/azalea-block/src/fluid_state.rs b/azalea-block/src/fluid_state.rs
index cfddcc7f..80d0953b 100644
--- a/azalea-block/src/fluid_state.rs
+++ b/azalea-block/src/fluid_state.rs
@@ -112,9 +112,10 @@ impl From<BlockState> for FluidState {
}
}
-/// Sometimes Minecraft represents fluids with 0 being empty and 8 being full,
-/// and sometimes it's the opposite. You can use this function to convert
-/// in between those two representations.
+/// Convert between Minecraft's two fluid level representations.
+///
+/// This exists because sometimes Minecraft represents fluids with 0 being empty
+/// and 8 being full, and sometimes it's the opposite.
///
/// You usually don't need to call this yourself, see [`FluidState`].
pub fn to_or_from_legacy_fluid_level(level: u8) -> u8 {