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-rw-r--r--azalea-auth/src/game_profile.rs20
-rw-r--r--azalea-auth/src/lib.rs3
2 files changed, 23 insertions, 0 deletions
diff --git a/azalea-auth/src/game_profile.rs b/azalea-auth/src/game_profile.rs
new file mode 100644
index 00000000..a186a208
--- /dev/null
+++ b/azalea-auth/src/game_profile.rs
@@ -0,0 +1,20 @@
+use std::collections::HashMap;
+
+use uuid::Uuid;
+
+#[derive(Hash, Clone, Debug)]
+pub struct GameProfile {
+ pub uuid: Uuid,
+ pub name: String,
+ pub properties: HashMap<String, String>,
+}
+
+impl GameProfile {
+ pub fn new(uuid: Uuid, name: String) -> Self {
+ GameProfile {
+ uuid,
+ name,
+ properties: HashMap::new(),
+ }
+ }
+}
diff --git a/azalea-auth/src/lib.rs b/azalea-auth/src/lib.rs
new file mode 100644
index 00000000..773ea1d9
--- /dev/null
+++ b/azalea-auth/src/lib.rs
@@ -0,0 +1,3 @@
+//! Handle Minecraft authentication.
+
+pub mod game_profile;