diff options
Diffstat (limited to 'azalea-auth/examples')
| -rwxr-xr-x | azalea-auth/examples/auth_manual.rs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/azalea-auth/examples/auth_manual.rs b/azalea-auth/examples/auth_manual.rs new file mode 100755 index 00000000..6a9510a8 --- /dev/null +++ b/azalea-auth/examples/auth_manual.rs @@ -0,0 +1,32 @@ +//! Authenticate with Microsoft and get a Minecraft profile, but don't cache and +//! use our own code to display the link code. +//! +//! If you still want it to cache, look at the code in [`azalea_auth::auth`] and +//! see how that does it. + +use std::error::Error; + +use azalea_auth::ProfileResponse; + +#[tokio::main] +async fn main() -> Result<(), Box<dyn Error>> { + env_logger::init(); + + let profile = auth().await?; + println!("Logged in as {}", profile.name); + + Ok(()) +} + +async fn auth() -> Result<ProfileResponse, Box<dyn Error>> { + let client = reqwest::Client::new(); + + let res = azalea_auth::get_ms_link_code(&client).await?; + println!( + "Go to {} and enter the code {}", + res.verification_uri, res.user_code + ); + let msa = azalea_auth::get_ms_auth_token(&client, res).await?; + let auth_result = azalea_auth::get_minecraft_token(&client, &msa.data.access_token).await?; + Ok(azalea_auth::get_profile(&client, &auth_result.minecraft_access_token).await?) +} |
