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-rw-r--r--azalea/src/pathfinder/custom_state.rs4
-rw-r--r--azalea/src/pathfinder/moves/parkour.rs2
2 files changed, 3 insertions, 3 deletions
diff --git a/azalea/src/pathfinder/custom_state.rs b/azalea/src/pathfinder/custom_state.rs
index f5129516..52af7687 100644
--- a/azalea/src/pathfinder/custom_state.rs
+++ b/azalea/src/pathfinder/custom_state.rs
@@ -25,9 +25,9 @@ pub struct CustomPathfinderState(pub Arc<RwLock<CustomPathfinderStateRef>>);
/// Arbitrary state that's passed to the pathfinder, intended to be used for
/// custom moves that need to access things that are usually inaccessible.
///
-/// This is included in [`PathfinderCtx`].
+/// This is included in [`MovesCtx`].
///
-/// [`PathfinderCtx`]: crate::pathfinder::PathfinderCtx
+/// [`MovesCtx`]: crate::pathfinder::MovesCtx
#[derive(Debug, Default)]
pub struct CustomPathfinderStateRef {
map: FxHashMap<TypeId, Box<dyn Any + Send + Sync>>,
diff --git a/azalea/src/pathfinder/moves/parkour.rs b/azalea/src/pathfinder/moves/parkour.rs
index d37c5751..c95d436b 100644
--- a/azalea/src/pathfinder/moves/parkour.rs
+++ b/azalea/src/pathfinder/moves/parkour.rs
@@ -239,7 +239,7 @@ fn execute_parkour_move(mut ctx: ExecuteCtx) {
if !ctx.physics.on_ground() && ctx.physics.velocity.y.abs() < 0.1 {
let should_sneak = {
let world = ctx.world.read();
- let pos_above = ctx.position.up(1.62 + 0.3);
+ let pos_above = ctx.position.up(1.8 + 0.1);
let block_pos_above = BlockPos::from(pos_above);
let block_pos_above_plus_velocity =
BlockPos::from(pos_above + ctx.physics.velocity.with_y(0.) * 4.);