diff options
| -rw-r--r-- | CHANGELOG.md | 3 | ||||
| -rw-r--r-- | azalea-auth/README.md | 3 | ||||
| -rw-r--r-- | azalea-auth/src/auth.rs | 35 | ||||
| -rw-r--r-- | azalea-auth/src/cache.rs | 18 | ||||
| -rw-r--r-- | azalea/README.md | 2 |
5 files changed, 33 insertions, 28 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 8886e956..10948e27 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -57,9 +57,8 @@ is breaking anyways, semantic versioning is not followed. - Improved matchers on the `ChatPacket` functions to work on more servers. (@ShayBox) - Bevy's `AppExit` Event is now handled by Azalea's ECS runner. - Pathfinding now works over farmland blocks. -- `HitResultComponent` no longer treats non-pickable entities like dropped items as pickable. - Refreshing the account token no longer results in a panic. -- Fix `::is_valid_id` on registries incorrectly returning true for values equal to the length. +- Fix `is_valid_id` on registries incorrectly returning true for values equal to the length. - Fix outdated implementation for the `ClientboundMerchantOffers` packet. - Fix compilation with new dependency versions. (@ShayBox) diff --git a/azalea-auth/README.md b/azalea-auth/README.md index 8f7cd46b..d7026254 100644 --- a/azalea-auth/README.md +++ b/azalea-auth/README.md @@ -2,7 +2,8 @@ A port of Mojang's Authlib and launcher authentication. -The default location of Azalea's cache is at `~/.minecraft/azalea-auth.json`. You can delete or modify this file if you'd like to associate an email with a different account. +The default location of Azalea's cache is at `~/.minecraft/azalea-auth.json`. +You can delete or modify this file if you'd like to associate a cache key (usually an email) with a different account. # Examples diff --git a/azalea-auth/src/auth.rs b/azalea-auth/src/auth.rs index f079f2c8..d54194c9 100644 --- a/azalea-auth/src/auth.rs +++ b/azalea-auth/src/auth.rs @@ -62,16 +62,16 @@ pub enum AuthError { /// Authenticate with Microsoft. If the data isn't cached, /// they'll be asked to go to log into Microsoft in a web page. /// -/// The email is technically only used as a cache key, so it *could* be -/// anything. You should just have it be the actual email so it's not confusing -/// though, and in case the Microsoft API does start providing the real email. +/// The cache key is an arbitrary string that's used to identify the account in +/// the future. As a convention, we usually prefer to put the account email +/// here. /// /// If you want to use your own code to cache or show the auth code to the user /// in a different way, use [`get_ms_link_code`], [`get_ms_auth_token`], /// [`get_minecraft_token`] and [`get_profile`] instead. -pub async fn auth(email: &str, opts: AuthOpts<'_>) -> Result<AuthResult, AuthError> { +pub async fn auth(cache_key: &str, opts: AuthOpts<'_>) -> Result<AuthResult, AuthError> { let cached_account = if let Some(cache_file) = &opts.cache_file { - cache::get_account_in_cache(cache_file, email).await + cache::get_account_in_cache(cache_file, cache_key).await } else { None }; @@ -94,7 +94,7 @@ pub async fn auth(email: &str, opts: AuthOpts<'_>) -> Result<AuthResult, AuthErr let mut msa = if let Some(account) = cached_account { account.msa } else { - interactive_get_ms_auth_token(&client, email, Some(client_id), Some(scope)).await? + interactive_get_ms_auth_token(&client, cache_key, Some(client_id), Some(scope)).await? }; if msa.is_expired() { trace!("refreshing Microsoft auth token"); @@ -110,9 +110,13 @@ pub async fn auth(email: &str, opts: AuthOpts<'_>) -> Result<AuthResult, AuthErr Err(e) => { // can't refresh, ask the user to auth again error!("Error refreshing Microsoft auth token: {}", e); - msa = - interactive_get_ms_auth_token(&client, email, Some(client_id), Some(scope)) - .await?; + msa = interactive_get_ms_auth_token( + &client, + cache_key, + Some(client_id), + Some(scope), + ) + .await?; } } } @@ -134,9 +138,9 @@ pub async fn auth(email: &str, opts: AuthOpts<'_>) -> Result<AuthResult, AuthErr if let Some(cache_file) = opts.cache_file && let Err(e) = cache::set_account_in_cache( &cache_file, - email, + cache_key, CachedAccount { - email: email.to_string(), + cache_key: cache_key.to_string(), mca: res.mca, msa, xbl: res.xbl, @@ -391,12 +395,13 @@ pub async fn get_ms_auth_token( Err(GetMicrosoftAuthTokenError::Timeout) } -/// Asks the user to go to a webpage and log in with Microsoft. If you need to -/// access the code, then use [`get_ms_link_code`] and then +/// Asks the user to go to a webpage and log in with Microsoft. +/// +/// If you need to access the code, then use [`get_ms_link_code`] and then /// [`get_ms_auth_token`] instead. pub async fn interactive_get_ms_auth_token( client: &reqwest::Client, - email: &str, + cache_key: &str, client_id: Option<&str>, scope: Option<&str>, ) -> Result<ExpiringValue<AccessTokenResponse>, GetMicrosoftAuthTokenError> { @@ -405,7 +410,7 @@ pub async fn interactive_get_ms_auth_token( let verification_uri = &res.verification_uri; let user_code = &res.user_code; println!( - "Go to \x1b[1m{verification_uri}?otc={user_code}\x1b[m and enter the code \x1b[1m{user_code}\x1b[m for \x1b[1m{email}\x1b[m", + "Go to \x1b[1m{verification_uri}?otc={user_code}\x1b[m and enter the code \x1b[1m{user_code}\x1b[m for \x1b[1m{cache_key}\x1b[m", ); get_ms_auth_token(client, res, client_id).await diff --git a/azalea-auth/src/cache.rs b/azalea-auth/src/cache.rs index 5b230f7d..41a578c2 100644 --- a/azalea-auth/src/cache.rs +++ b/azalea-auth/src/cache.rs @@ -28,7 +28,7 @@ pub enum CacheError { #[derive(Deserialize, Serialize, Debug)] pub struct CachedAccount { - pub email: String, + pub cache_key: String, /// Microsoft auth pub msa: ExpiringValue<crate::auth::AccessTokenResponse>, /// Xbox Live auth @@ -113,23 +113,23 @@ async fn set_entire_cache(cache_file: &Path, cache: Vec<CachedAccount>) -> Resul Ok(()) } -/// Gets cached data for the given email. +/// Gets cached data for the given cache key. /// -/// Technically it doesn't actually have to be an email since it's only the -/// cache key. I considered using usernames or UUIDs as the cache key, but -/// usernames change and no one has their UUID memorized. -pub async fn get_account_in_cache(cache_file: &Path, email: &str) -> Option<CachedAccount> { +/// As a convention, the cache key is usually the email of the account. +pub async fn get_account_in_cache(cache_file: &Path, cache_key: &str) -> Option<CachedAccount> { let cache = get_entire_cache(cache_file).await.unwrap_or_default(); - cache.into_iter().find(|account| account.email == email) + cache + .into_iter() + .find(|account| account.cache_key == cache_key) } pub async fn set_account_in_cache( cache_file: &Path, - email: &str, + cache_key: &str, account: CachedAccount, ) -> Result<(), CacheError> { let mut cache = get_entire_cache(cache_file).await.unwrap_or_default(); - cache.retain(|account| account.email != email); + cache.retain(|account| account.cache_key != cache_key); cache.push(account); set_entire_cache(cache_file, cache).await } diff --git a/azalea/README.md b/azalea/README.md index 255e7139..ec25bfd0 100644 --- a/azalea/README.md +++ b/azalea/README.md @@ -35,7 +35,7 @@ The documentation for the latest Azalea crates.io release is available at [docs. # Examples ```rust,no_run -//! A bot that logs chat messages and the number that we've received to the console.\ +//! A bot that logs chat messages and the number that we've received to the console. use std::sync::Arc; |
