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-rw-r--r--azalea/src/pathfinder/moves/parkour.rs10
1 files changed, 5 insertions, 5 deletions
diff --git a/azalea/src/pathfinder/moves/parkour.rs b/azalea/src/pathfinder/moves/parkour.rs
index 2a2f132f..b6a839e6 100644
--- a/azalea/src/pathfinder/moves/parkour.rs
+++ b/azalea/src/pathfinder/moves/parkour.rs
@@ -23,7 +23,7 @@ pub fn parkour_move(world: &Instance, node: BlockPos) -> Vec<Edge> {
fn parkour_forward_1_move(world: &Instance, pos: BlockPos) -> Vec<Edge> {
let mut edges = Vec::new();
for dir in CardinalDirection::iter() {
- let gap_offset = BlockPos::new(dir.x() * 1, 0, dir.z() * 1);
+ let gap_offset = BlockPos::new(dir.x(), 0, dir.z());
let offset = BlockPos::new(dir.x() * 2, 0, dir.z() * 2);
if !is_standable(&(pos + offset), world) {
@@ -64,7 +64,7 @@ fn parkour_forward_1_move(world: &Instance, pos: BlockPos) -> Vec<Edge> {
fn parkour_forward_2_move(world: &Instance, pos: BlockPos) -> Vec<Edge> {
let mut edges = Vec::new();
for dir in CardinalDirection::iter() {
- let gap_1_offset = BlockPos::new(dir.x() * 1, 0, dir.z() * 1);
+ let gap_1_offset = BlockPos::new(dir.x(), 0, dir.z());
let gap_2_offset = BlockPos::new(dir.x() * 2, 0, dir.z() * 2);
let offset = BlockPos::new(dir.x() * 3, 0, dir.z() * 3);
@@ -115,7 +115,7 @@ fn parkour_forward_2_move(world: &Instance, pos: BlockPos) -> Vec<Edge> {
fn parkour_headhitter_forward_1_move(world: &Instance, pos: BlockPos) -> Vec<Edge> {
let mut edges = Vec::new();
for dir in CardinalDirection::iter() {
- let gap_offset = BlockPos::new(dir.x() * 1, 0, dir.z() * 1);
+ let gap_offset = BlockPos::new(dir.x(), 0, dir.z());
let offset = BlockPos::new(dir.x() * 2, 0, dir.z() * 2);
if !is_standable(&(pos + offset), world) {
@@ -223,8 +223,8 @@ fn execute_headhitter_parkour_move(
let start_center = start.center();
let distance_from_start = f64::max(
- (start_center.x as f64 - position.x).abs(),
- (start_center.z as f64 - position.z).abs(),
+ (start_center.x - position.x).abs(),
+ (start_center.z - position.z).abs(),
);
if distance_from_start > 0.75 {