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-rw-r--r--azalea-physics/src/lib.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs2
2 files changed, 3 insertions, 3 deletions
diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs
index 9c16caef..6fef7ad1 100644
--- a/azalea-physics/src/lib.rs
+++ b/azalea-physics/src/lib.rs
@@ -377,7 +377,7 @@ mod tests {
let entity_pos = *app.world.get::<Position>(entity).unwrap();
// delta is applied before gravity, so the first tick only sets the delta
assert_eq!(entity_pos.y, 70.);
- let entity_physics = app.world.get::<Physics>(entity).unwrap().clone();
+ let entity_physics = app.world.get::<Physics>(entity).unwrap();
assert!(entity_physics.delta.y < 0.);
}
app.world.run_schedule(FixedUpdate);
@@ -439,7 +439,7 @@ mod tests {
let entity_pos = *app.world.get::<Position>(entity).unwrap();
// delta will change, but it won't move until next tick
assert_eq!(entity_pos.y, 70.);
- let entity_physics = app.world.get::<Physics>(entity).unwrap().clone();
+ let entity_physics = app.world.get::<Physics>(entity).unwrap();
assert!(entity_physics.delta.y < 0.);
}
app.world.run_schedule(FixedUpdate);
diff --git a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
index fb805dea..6ce86ea4 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
@@ -200,7 +200,7 @@ mod tests {
// just make sure it doesn't panic
if let Err(e) = ClientboundPlayerChatPacket::read_from(&mut Cursor::new(&data)) {
let default_backtrace = Backtrace::capture();
- let backtrace = std::any::request_ref::<Backtrace>(&e).unwrap_or(&default_backtrace);
+ let backtrace = std::error::request_ref::<Backtrace>(&e).unwrap_or(&default_backtrace);
eprintln!("{e}\n{backtrace}");
panic!("failed to read player chat packet");