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-rw-r--r--Cargo.lock2
-rw-r--r--azalea-client/Cargo.toml2
-rwxr-xr-xazalea-client/src/chat.rs49
-rw-r--r--azalea-client/src/client.rs2
-rwxr-xr-xazalea/examples/craft_dig_straight_down.rs18
-rwxr-xr-xazalea/examples/echo.rs8
6 files changed, 68 insertions, 13 deletions
diff --git a/Cargo.lock b/Cargo.lock
index 9c53524f..f97c3e2a 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -212,9 +212,11 @@ dependencies = [
"azalea-physics",
"azalea-protocol",
"azalea-world",
+ "lazy_static",
"log",
"nohash-hasher",
"parking_lot",
+ "regex",
"thiserror",
"tokio",
"typemap_rev",
diff --git a/azalea-client/Cargo.toml b/azalea-client/Cargo.toml
index edcee904..3f67dd99 100644
--- a/azalea-client/Cargo.toml
+++ b/azalea-client/Cargo.toml
@@ -19,9 +19,11 @@ azalea-crypto = {path = "../azalea-crypto", version = "0.3.0"}
azalea-physics = {path = "../azalea-physics", version = "0.3.0"}
azalea-protocol = {path = "../azalea-protocol", version = "0.3.0"}
azalea-world = {path = "../azalea-world", version = "0.3.0"}
+lazy_static = "1.4.0"
log = "0.4.17"
nohash-hasher = "0.2.0"
parking_lot = {version = "^0.12.1", features = ["deadlock_detection"]}
+regex = "1.7.0"
thiserror = "^1.0.34"
tokio = {version = "^1.21.2", features = ["sync"]}
typemap_rev = "0.2.0"
diff --git a/azalea-client/src/chat.rs b/azalea-client/src/chat.rs
index 24ccbfd5..3a0efa95 100755
--- a/azalea-client/src/chat.rs
+++ b/azalea-client/src/chat.rs
@@ -9,6 +9,8 @@ use azalea_protocol::packets::game::{
serverbound_chat_command_packet::ServerboundChatCommandPacket,
serverbound_chat_packet::ServerboundChatPacket,
};
+use lazy_static::lazy_static;
+use regex::Regex;
use std::time::{SystemTime, UNIX_EPOCH};
/// A chat packet, either a system message or a chat message.
@@ -26,6 +28,53 @@ impl ChatPacket {
ChatPacket::Player(p) => p.message(false),
}
}
+
+ /// Determine the username of the sender and content of the message. This
+ /// does not preserve formatting codes. If it's not a player-sent chat
+ /// message or the sender couldn't be determined, the username part will be
+ /// None.
+ pub fn split_sender_and_content(&self) -> (Option<String>, String) {
+ match self {
+ ChatPacket::Player(p) => (
+ // If it's a player chat packet, then the sender and content
+ // are already split for us.
+ Some(p.chat_type.name.to_string()),
+ p.message.content(false).to_string(),
+ ),
+ ChatPacket::System(p) => {
+ let message = p.content.to_string();
+ // Overlay messages aren't in chat
+ if p.overlay {
+ return (None, message);
+ }
+ // It's a system message, so we'll have to match the content
+ // with regex
+ lazy_static! {
+ static ref ANGLE_BRACKETS_RE: Regex =
+ Regex::new("^<([a-zA-Z_0-9]{1,16})> (.+)$").unwrap();
+ }
+ if let Some(m) = ANGLE_BRACKETS_RE.captures(&message) {
+ return (Some(m[1].to_string()), m[2].to_string());
+ }
+
+ (None, message)
+ }
+ }
+ }
+
+ /// Get the username of the sender of the message. If it's not a
+ /// player-sent chat message or the sender couldn't be determined, this
+ /// will be None.
+ pub fn username(&self) -> Option<String> {
+ self.split_sender_and_content().0
+ }
+
+ /// Get the content part of the message as a string. This does not preserve
+ /// formatting codes. If it's not a player-sent chat message or the sender
+ /// couldn't be determined, this will contain the entire message.
+ pub fn content(&self) -> String {
+ self.split_sender_and_content().1
+ }
}
impl Client {
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index 326ba002..e271065c 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -64,7 +64,7 @@ pub enum Event {
/// A player that you control that is currently in a Minecraft server.
#[derive(Clone)]
pub struct Client {
- game_profile: GameProfile,
+ pub game_profile: GameProfile,
pub read_conn: Arc<tokio::sync::Mutex<ReadConnection<ClientboundGamePacket>>>,
pub write_conn: Arc<tokio::sync::Mutex<WriteConnection<ServerboundGamePacket>>>,
pub player: Arc<RwLock<Player>>,
diff --git a/azalea/examples/craft_dig_straight_down.rs b/azalea/examples/craft_dig_straight_down.rs
index d6c0ed1c..3e6d9e31 100755
--- a/azalea/examples/craft_dig_straight_down.rs
+++ b/azalea/examples/craft_dig_straight_down.rs
@@ -27,17 +27,17 @@ async fn main() {
async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
match event {
Event::Chat(m) => {
- if m.username == bot.player.username {
+ if m.username() == Some(bot.game_profile.name) {
return Ok(());
};
- if m.content == "go" {
- // make sure we only start once
- let ctx_lock = ctx.lock().unwrap();
- if ctx_lock.started {
- return;
- };
- ctx_lock.started = true;
- drop(ctx_lock);
+ if m.content() == "go" {
+ {
+ // make sure we only start once
+ if *state.started.lock() {
+ return Ok(());
+ };
+ *state.started.lock() = true;
+ }
bot.goto(pathfinder::Goals::NearXZ(5, azalea::BlockXZ(0, 0)))
.await;
diff --git a/azalea/examples/echo.rs b/azalea/examples/echo.rs
index 51896e53..5f6cf072 100755
--- a/azalea/examples/echo.rs
+++ b/azalea/examples/echo.rs
@@ -24,10 +24,12 @@ pub struct State {}
async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
match event {
Event::Chat(m) => {
- if m.username == bot.username {
- return Ok(()); // ignore our own messages
+ if let (Some(sender), content) = m.split_sender_and_content() {
+ if sender == bot.game_profile.name {
+ return Ok(()); // ignore our own messages
+ }
+ bot.chat(&content).await?;
};
- bot.chat(m.content).await;
}
_ => {}
}