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-rw-r--r--Cargo.lock1
-rw-r--r--azalea-client/src/client.rs49
-rw-r--r--azalea-client/src/interact.rs2
-rw-r--r--azalea-client/src/inventory.rs4
-rw-r--r--azalea-client/src/lib.rs2
-rw-r--r--azalea-client/src/respawn.rs21
-rw-r--r--azalea/Cargo.toml1
-rw-r--r--azalea/src/lib.rs34
-rw-r--r--azalea/src/pathfinder/moves.rs3
-rw-r--r--azalea/src/swarm/mod.rs41
10 files changed, 105 insertions, 53 deletions
diff --git a/Cargo.lock b/Cargo.lock
index dcf982f2..2aa7d0eb 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -177,6 +177,7 @@ dependencies = [
"azalea-world",
"bevy_app",
"bevy_ecs",
+ "bevy_log",
"bevy_tasks",
"derive_more",
"futures",
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index f2e91dfa..739ec434 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -221,7 +221,10 @@ impl Client {
// An event that causes the schedule to run. This is only used internally.
let (run_schedule_sender, run_schedule_receiver) = mpsc::unbounded_channel();
- let app = init_ecs_app();
+
+ let mut app = App::new();
+ app.add_plugins(DefaultPlugins);
+
let ecs_lock = start_ecs(app, run_schedule_receiver, run_schedule_sender.clone());
Self::start_client(
@@ -583,35 +586,10 @@ impl Plugin for AzaleaPlugin {
}
}
-/// Create the [`App`]. This won't actually run anything yet.
+/// Start running the ECS loop!
///
-/// Note that you usually only need this if you're creating a client manually,
-/// otherwise use [`Client::join`].
-///
-/// Use [`start_ecs`] to actually start running the app and then
-/// [`Client::start_client`] to add a client to the ECS and make it join a
-/// server.
-#[doc(hidden)]
-pub fn init_ecs_app() -> App {
- // if you get an error right here that means you're doing something with locks
- // wrong read the error to see where the issue is
- // you might be able to just drop the lock or put it in its own scope to fix
-
- let mut app = App::new();
-
- app.edit_schedule(CoreSchedule::Main, |schedule| {
- schedule.set_build_settings(ScheduleBuildSettings {
- ambiguity_detection: LogLevel::Warn,
- ..Default::default()
- });
- });
-
- app.add_plugins(DefaultPlugins);
- app
-}
-
-/// Start running the ECS loop! You must create your `App` from [`init_ecs_app`]
-/// first.
+/// You can create your app with `App::new()`, but don't forget to add
+/// [`DefaultPlugins`].
#[doc(hidden)]
pub fn start_ecs(
mut app: App,
@@ -698,6 +676,18 @@ impl Plugin for TickBroadcastPlugin {
}
}
+pub struct AmbiguityLoggerPlugin;
+impl Plugin for AmbiguityLoggerPlugin {
+ fn build(&self, app: &mut App) {
+ app.edit_schedule(CoreSchedule::Main, |schedule| {
+ schedule.set_build_settings(ScheduleBuildSettings {
+ ambiguity_detection: LogLevel::Warn,
+ ..Default::default()
+ });
+ });
+ }
+}
+
/// This plugin group will add all the default plugins necessary for Azalea to
/// work.
pub struct DefaultPlugins;
@@ -706,6 +696,7 @@ impl PluginGroup for DefaultPlugins {
fn build(self) -> PluginGroupBuilder {
PluginGroupBuilder::start::<Self>()
.add(LogPlugin::default())
+ .add(AmbiguityLoggerPlugin)
.add(TimePlugin::default())
.add(PacketHandlerPlugin)
.add(AzaleaPlugin)
diff --git a/azalea-client/src/interact.rs b/azalea-client/src/interact.rs
index 2da80760..fa05aa49 100644
--- a/azalea-client/src/interact.rs
+++ b/azalea-client/src/interact.rs
@@ -73,7 +73,7 @@ pub struct CurrentSequenceNumber(u32);
#[derive(Component, Clone, Debug, Deref, DerefMut)]
pub struct HitResultComponent(BlockHitResult);
-fn handle_block_interact_event(
+pub fn handle_block_interact_event(
mut events: EventReader<BlockInteractEvent>,
mut query: Query<(
&LocalPlayer,
diff --git a/azalea-client/src/inventory.rs b/azalea-client/src/inventory.rs
index d6f909a7..bce629b0 100644
--- a/azalea-client/src/inventory.rs
+++ b/azalea-client/src/inventory.rs
@@ -628,7 +628,7 @@ fn handle_container_close_event(
pub struct ClientSideCloseContainerEvent {
pub entity: Entity,
}
-fn handle_client_side_close_container_event(
+pub fn handle_client_side_close_container_event(
mut events: EventReader<ClientSideCloseContainerEvent>,
mut query: Query<&mut InventoryComponent>,
) {
@@ -645,7 +645,7 @@ pub struct ContainerClickEvent {
pub window_id: u8,
pub operation: ClickOperation,
}
-fn handle_container_click_event(
+pub fn handle_container_click_event(
mut events: EventReader<ContainerClickEvent>,
mut query: Query<(&mut InventoryComponent, &LocalPlayer)>,
) {
diff --git a/azalea-client/src/lib.rs b/azalea-client/src/lib.rs
index 2c08033b..10a50e92 100644
--- a/azalea-client/src/lib.rs
+++ b/azalea-client/src/lib.rs
@@ -30,7 +30,7 @@ pub mod task_pool;
pub use account::{Account, AccountOpts};
pub use client::{
- init_ecs_app, start_ecs, Client, ClientInformation, JoinError, JoinedClientBundle, TabList,
+ start_ecs, Client, ClientInformation, DefaultPlugins, JoinError, JoinedClientBundle, TabList,
TickBroadcast,
};
pub use events::Event;
diff --git a/azalea-client/src/respawn.rs b/azalea-client/src/respawn.rs
index 4e42157c..3ac17612 100644
--- a/azalea-client/src/respawn.rs
+++ b/azalea-client/src/respawn.rs
@@ -4,7 +4,7 @@ use azalea_protocol::packets::game::serverbound_client_command_packet::{
use bevy_app::{App, Plugin};
use bevy_ecs::prelude::*;
-use crate::LocalPlayer;
+use crate::local_player::{handle_send_packet_event, SendPacketEvent};
/// Tell the server that we're respawning.
#[derive(Debug, Clone)]
@@ -17,22 +17,21 @@ pub struct RespawnPlugin;
impl Plugin for RespawnPlugin {
fn build(&self, app: &mut App) {
app.add_event::<PerformRespawnEvent>()
- .add_system(perform_respawn);
+ .add_system(perform_respawn.before(handle_send_packet_event));
}
}
pub fn perform_respawn(
mut events: EventReader<PerformRespawnEvent>,
- mut query: Query<&mut LocalPlayer>,
+ mut send_packets: EventWriter<SendPacketEvent>,
) {
for event in events.iter() {
- if let Ok(local_player) = query.get_mut(event.entity) {
- local_player.write_packet(
- ServerboundClientCommandPacket {
- action: serverbound_client_command_packet::Action::PerformRespawn,
- }
- .get(),
- );
- }
+ send_packets.send(SendPacketEvent {
+ entity: event.entity,
+ packet: ServerboundClientCommandPacket {
+ action: serverbound_client_command_packet::Action::PerformRespawn,
+ }
+ .get(),
+ });
}
}
diff --git a/azalea/Cargo.toml b/azalea/Cargo.toml
index 4a7469d3..f7d050f6 100644
--- a/azalea/Cargo.toml
+++ b/azalea/Cargo.toml
@@ -39,3 +39,4 @@ priority-queue = "1.3.0"
thiserror = "^1.0.37"
tokio = "^1.24.2"
uuid = "1.2.2"
+bevy_log = "0.10.1"
diff --git a/azalea/src/lib.rs b/azalea/src/lib.rs
index dcfa43b1..09e88534 100644
--- a/azalea/src/lib.rs
+++ b/azalea/src/lib.rs
@@ -20,7 +20,7 @@ pub use azalea_core::{BlockPos, Vec3};
pub use azalea_protocol as protocol;
pub use azalea_registry::{Block, EntityKind, Item};
pub use azalea_world::{entity, Instance};
-use bot::DefaultBotPlugins;
+pub use bot::DefaultBotPlugins;
use ecs::component::Component;
use futures::Future;
use protocol::{
@@ -81,16 +81,42 @@ where
/// Start building a client that can join the world.
#[must_use]
pub fn new() -> Self {
+ Self::new_without_plugins()
+ .add_plugins(DefaultPlugins)
+ .add_plugins(DefaultBotPlugins)
+ }
+
+ /// [`Self::new`] but without adding the plugins by default. This is useful
+ /// if you want to disable a default plugin.
+ ///
+ /// You **must** add [`DefaultPlugins`] and [`DefaultBotPlugins`] to this.
+ ///
+ /// ```
+ /// # use azalea::prelude::*;
+ /// use azalea::{app::PluginGroup, DefaultBotPlugins, DefaultPlugins};
+ /// use bevy_log::LogPlugin;
+ ///
+ /// let client = ClientBuilder::new_without_plugins()
+ /// .add_plugins(DefaultPlugins.build().disable::<LogPlugin>())
+ /// .add_plugins(DefaultBotPlugins);
+ /// # client.set_handler(handle);
+ /// # #[derive(Component, Clone, Default)]
+ /// # pub struct State;
+ /// # async fn handle(mut bot: Client, event: Event, state: State) -> anyhow::Result<()> {
+ /// # Ok(())
+ /// # }
+ /// ```
+ #[must_use]
+ pub fn new_without_plugins() -> Self {
Self {
// we create the app here so plugins can add onto it.
// the schedules won't run until [`Self::start`] is called.
- app: init_ecs_app(),
-
+ app: App::new(),
handler: None,
state: S::default(),
}
- .add_plugins(DefaultBotPlugins)
}
+
/// Set the function that's called every time a bot receives an [`Event`].
/// This is the way to handle normal per-bot events.
///
diff --git a/azalea/src/pathfinder/moves.rs b/azalea/src/pathfinder/moves.rs
index 6625581d..0dca3c95 100644
--- a/azalea/src/pathfinder/moves.rs
+++ b/azalea/src/pathfinder/moves.rs
@@ -15,7 +15,8 @@ fn is_block_passable(pos: &BlockPos, world: &Instance) -> bool {
/// whether this block has a solid hitbox (i.e. we can stand on it)
fn is_block_solid(pos: &BlockPos, world: &Instance) -> bool {
if let Some(block) = world.chunks.get_block_state(pos) {
- block.shape() == &collision::block_shape()
+ // block.shape() == &collision::block_shape()
+ block.shape() != &collision::empty_shape()
} else {
false
}
diff --git a/azalea/src/swarm/mod.rs b/azalea/src/swarm/mod.rs
index 2253f5bd..f138950f 100644
--- a/azalea/src/swarm/mod.rs
+++ b/azalea/src/swarm/mod.rs
@@ -5,7 +5,9 @@ mod events;
pub mod prelude;
use crate::{bot::DefaultBotPlugins, HandleFn};
-use azalea_client::{chat::ChatPacket, init_ecs_app, start_ecs, Account, Client, Event, JoinError};
+use azalea_client::{
+ chat::ChatPacket, start_ecs, Account, Client, DefaultPlugins, Event, JoinError,
+};
use azalea_protocol::{
connect::ConnectionError,
resolver::{self, ResolverError},
@@ -83,10 +85,43 @@ where
/// Start creating the swarm.
#[must_use]
pub fn new() -> Self {
+ Self::new_without_plugins()
+ .add_plugins(DefaultPlugins)
+ .add_plugins(DefaultBotPlugins)
+ .add_plugins(DefaultSwarmPlugins)
+ }
+
+ /// [`Self::new`] but without adding the plugins by default. This is useful
+ /// if you want to disable a default plugin.
+ ///
+ /// You **must** add [`DefaultPlugins`], [`DefaultBotPlugins`], and
+ /// [`DefaultSwarmPlugins`] to this.
+ ///
+ /// ```
+ /// # use azalea::{prelude::*, swarm::prelude::*};
+ /// use azalea::{app::PluginGroup, DefaultBotPlugins, DefaultPlugins, swarm::{DefaultSwarmPlugins}};
+ /// use bevy_log::LogPlugin;
+ ///
+ /// let client = SwarmBuilder::new_without_plugins()
+ /// .add_plugins(DefaultPlugins.build().disable::<LogPlugin>())
+ /// .add_plugins(DefaultBotPlugins)
+ /// .add_plugins(DefaultSwarmPlugins);
+ /// # client.set_handler(handle).set_swarm_handler(swarm_handle);
+ /// # #[derive(Component, Resource, Clone, Default)]
+ /// # pub struct State;
+ /// # async fn handle(mut bot: Client, event: Event, state: State) -> anyhow::Result<()> {
+ /// # Ok(())
+ /// # }
+ /// # async fn swarm_handle(swarm: Swarm, event: SwarmEvent, state: State) -> anyhow::Result<()> {
+ /// # Ok(())
+ /// # }
+ /// ```
+ #[must_use]
+ pub fn new_without_plugins() -> Self {
Self {
// we create the app here so plugins can add onto it.
// the schedules won't run until [`Self::start`] is called.
- app: init_ecs_app(),
+ app: App::new(),
accounts: Vec::new(),
states: Vec::new(),
@@ -95,8 +130,6 @@ where
swarm_handler: None,
join_delay: None,
}
- .add_plugins(DefaultSwarmPlugins)
- .add_plugins(DefaultBotPlugins)
}
/// Add a vec of [`Account`]s to the swarm.