diff options
| -rw-r--r-- | azalea-entity/src/inventory.rs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/azalea-entity/src/inventory.rs b/azalea-entity/src/inventory.rs index fe3921ef..19b2e820 100644 --- a/azalea-entity/src/inventory.rs +++ b/azalea-entity/src/inventory.rs @@ -252,22 +252,22 @@ impl Inventory { match operation { // left clicking outside inventory - ClickOperation::Pickup(PickupClick::Left { slot: None }) => { - if self.carried.is_present() { - // vanilla has `player.drop`s but they're only used - // server-side - // they're included as comments here in case you want to adapt this for a server - // implementation + ClickOperation::Pickup(PickupClick::Left { slot: None }) + if self.carried.is_present() => + { + // vanilla has `player.drop`s but they're only used + // server-side + // they're included as comments here in case you want to adapt this for a server + // implementation - // player.drop(self.carried, true); - self.carried = ItemStack::Empty; - } + // player.drop(self.carried, true); + self.carried = ItemStack::Empty; } - ClickOperation::Pickup(PickupClick::Right { slot: None }) => { - if self.carried.is_present() { - let _item = self.carried.split(1); - // player.drop(item, true); - } + ClickOperation::Pickup(PickupClick::Right { slot: None }) + if self.carried.is_present() => + { + let _item = self.carried.split(1); + // player.drop(item, true); } &ClickOperation::Pickup( // lol |
