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| author | mat <github@matdoes.dev> | 2021-12-15 23:10:55 -0600 |
|---|---|---|
| committer | mat <github@matdoes.dev> | 2021-12-15 23:10:55 -0600 |
| commit | 9642558f8f8d983a7087f15d68be8cf07a85f0c2 (patch) | |
| tree | 5f0a967f005cd5db510a13ab290c8ad6669b25aa /minecraft-protocol/src/packets/mod.rs | |
| parent | 72aefe871ca4983431b1a0b707b472e73ffea836 (diff) | |
| download | azalea-drasl-9642558f8f8d983a7087f15d68be8cf07a85f0c2.tar.xz | |
azalea
Diffstat (limited to 'minecraft-protocol/src/packets/mod.rs')
| -rw-r--r-- | minecraft-protocol/src/packets/mod.rs | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/minecraft-protocol/src/packets/mod.rs b/minecraft-protocol/src/packets/mod.rs deleted file mode 100644 index a074b570..00000000 --- a/minecraft-protocol/src/packets/mod.rs +++ /dev/null @@ -1,146 +0,0 @@ -pub mod game; -pub mod handshake; -pub mod login; -pub mod status; - -use async_trait::async_trait; -use tokio::io::BufReader; - -use crate::connect::PacketFlow; - -pub const PROTOCOL_VERSION: u32 = 757; - -#[derive(Debug, Clone, PartialEq, Eq, Hash)] -pub enum ConnectionProtocol { - Handshake = -1, - Game = 0, - Status = 1, - Login = 2, -} - -#[derive(Clone, Debug)] -pub enum Packet { - Game(game::GamePacket), - Handshake(handshake::HandshakePacket), - Login(login::LoginPacket), - Status(Box<status::StatusPacket>), -} - -/// An enum of packets for a certain protocol -#[async_trait] -pub trait ProtocolPacket -where - Self: Sized, -{ - fn id(&self) -> u32; - - /// Read a packet by its id, ConnectionProtocol, and flow - async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>( - id: u32, - flow: &PacketFlow, - buf: &mut BufReader<T>, - ) -> Result<Self, String> - where - Self: Sized; - - fn write(&self, buf: &mut Vec<u8>); -} - -// impl Packet { -// fn get_inner_packet(&self) -> &dyn PacketTrait { -// match self { -// Packet::ClientIntentionPacket(packet) => packet, -// Packet::ServerboundStatusRequestPacket(packet) => packet, -// Packet::ClientboundStatusResponsePacket(packet) => packet, -// Packet::ServerboundHelloPacket(packet) => packet, -// Packet::ClientboundHelloPacket(packet) => packet, -// } -// } - -// pub fn id(&self) -> u32 { -// match self { -// Packet::ClientIntentionPacket(_packet) => 0x00, -// Packet::ServerboundStatusRequestPacket(_packet) => 0x00, -// Packet::ClientboundStatusResponsePacket(_packet) => 0x00, -// Packet::ServerboundHelloPacket(_packet) => 0x00, -// Packet::ClientboundHelloPacket(_packet) => 0x01, -// } -// } - -// /// Read a packet by its id, ConnectionProtocol, and flow -// pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>( -// id: u32, -// protocol: &ConnectionProtocol, -// flow: &PacketFlow, -// buf: &mut BufReader<T>, -// ) -> Result<Packet, String> { -// match protocol { -// ConnectionProtocol::Handshake => match flow { -// PacketFlow::ClientToServer => match id { -// 0x00 => Ok( -// handshake::client_intention_packet::ClientIntentionPacket::read(buf).await?, -// ), -// _ => Err(format!("Unknown ClientToServer handshake packet id: {}", id)), -// } -// PacketFlow::ServerToClient => Err("ServerToClient handshake packets not implemented".to_string()), -// }, - -// ConnectionProtocol::Game => Err("Game protocol not implemented yet".to_string()), - -// ConnectionProtocol::Status => match flow { -// PacketFlow::ServerToClient => match id { -// 0x00 => Ok( -// status::clientbound_status_response_packet::ClientboundStatusResponsePacket -// ::read(buf) -// .await?, -// ), -// _ => Err(format!("Unknown ServerToClient status packet id: {}", id)), -// }, -// PacketFlow::ClientToServer => match id { -// 0x00 => Ok( -// status::serverbound_status_request_packet::ServerboundStatusRequestPacket -// ::read(buf) -// .await?, -// ), -// _ => Err(format!("Unknown ClientToServer status packet id: {}", id)), -// }, -// }, - -// ConnectionProtocol::Login => match flow { -// PacketFlow::ServerToClient => match id { -// 0x01 => Ok( -// login::clientbound_hello_packet::ClientboundHelloPacket::read(buf).await?, -// ), -// _ => Err(format!("Unknown ServerToClient login packet id: {}", id)), -// }, -// PacketFlow::ClientToServer => match id { -// 0x00 => Ok( -// login::serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?, -// ), -// _ => Err(format!("Unknown ClientToServer login packet id: {}", id)), -// }, -// }, -// } -// } - -// pub fn write(&self, buf: &mut Vec<u8>) { -// self.get_inner_packet().write(buf); -// } -// } - -// #[async_trait] -// pub trait PacketTrait -// where -// Self: Sized, -// { -// /// Return a version of the packet that you can actually use for stuff -// fn get(self) -> dyn ProtocolPacket; - -// fn write(&self, buf: &mut Vec<u8>); - -// async fn read<T: AsyncRead + std::marker::Unpin + std::marker::Send, P: ProtocolPacket>( -// buf: &mut BufReader<T>, -// ) -> Result<P, String> -// where -// Self: Sized; -// } |
