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authormat <27899617+mat-1@users.noreply.github.com>2024-11-27 19:31:40 -0600
committerGitHub <noreply@github.com>2024-11-27 19:31:40 -0600
commit08958c2278b15ebeac8a964f392ebb792e479b61 (patch)
tree4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /codegen/lib/code/entity.py
parent139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff)
downloadazalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz
Refactor azalea-protocol (#190)
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
Diffstat (limited to 'codegen/lib/code/entity.py')
-rw-r--r--codegen/lib/code/entity.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/codegen/lib/code/entity.py b/codegen/lib/code/entity.py
index 5f0bc3d9..a380d3d9 100644
--- a/codegen/lib/code/entity.py
+++ b/codegen/lib/code/entity.py
@@ -111,7 +111,7 @@ use azalea_core::{
direction::Direction,
position::{BlockPos, Vec3},
};
-use azalea_inventory::ItemSlot;
+use azalea_inventory::ItemStack;
use bevy_ecs::{bundle::Bundle, component::Component};
use derive_more::{Deref, DerefMut};
use thiserror::Error;
@@ -428,7 +428,7 @@ impl From<EntityDataValue> for UpdateMetadataError {
elif type_name == 'OptionalUnsignedInt':
default = f'OptionalUnsignedInt(Some({default}))' if default != 'Empty' else 'OptionalUnsignedInt(None)'
elif type_name == 'ItemStack':
- default = f'ItemSlot::Present({default})' if default != 'Empty' else 'ItemSlot::Empty'
+ default = f'ItemStack::Present({default})' if default != 'Empty' else 'ItemStack::Empty'
elif type_name == 'BlockState':
default = f'{default}' if default != 'Empty' else 'azalea_block::BlockState::AIR'
elif type_name == 'OptionalBlockState':