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| author | mat <git@matdoes.dev> | 2026-01-19 15:05:44 +0600 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2026-01-19 13:28:15 +0400 |
| commit | 6f82263de58c6f33cca8cc36276b5e478801b352 (patch) | |
| tree | 6230d62ce601efa2ae31f9fb363e8d756d787d4d /azalea | |
| parent | 70bd9c94dd7ca68777a0ead5f9432812e535bee3 (diff) | |
| download | azalea-drasl-6f82263de58c6f33cca8cc36276b5e478801b352.tar.xz | |
minor physics optimizations
Diffstat (limited to 'azalea')
| -rw-r--r-- | azalea/benches/physics.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea/benches/physics.rs b/azalea/benches/physics.rs index d81a0221..8b15cc6c 100644 --- a/azalea/benches/physics.rs +++ b/azalea/benches/physics.rs @@ -32,7 +32,7 @@ fn generate_world(partial_chunks: &mut PartialChunkStorage, size: u32) -> ChunkS for z in 0..16_u8 { chunk.set_block_state( &ChunkBlockPos::new(x, 1, z), - BlockKind::OakFence.into(), + BlockKind::Stone.into(), chunks.min_y, ); } @@ -74,7 +74,7 @@ fn run_physics_benchmark(b: &mut Bencher<'_>) { b.iter(|| { let entity = simulation_set.spawn(SimulatedPlayerBundle::new(Vec3::new(0.5, 2.0, 0.5))); - for _ in 0..20 { + for _ in 0..200 { simulation_set.tick(); } simulation_set.despawn(entity); |
