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| author | mat <27899617+mat-1@users.noreply.github.com> | 2024-12-11 19:51:12 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-11 19:51:12 -0600 |
| commit | e9136c9cbbf9010b8352127e129c1cd290f377bd (patch) | |
| tree | db83316a273153106dd3b343c9d6d4fce234d132 /azalea/src | |
| parent | 23932003d98db0f5f976146aa9a11e5d04a74695 (diff) | |
| download | azalea-drasl-e9136c9cbbf9010b8352127e129c1cd290f377bd.tar.xz | |
Implement EntityPositionSync (#196)
* implement EntityPositionSync
* fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
Diffstat (limited to 'azalea/src')
| -rw-r--r-- | azalea/src/auto_tool.rs | 22 | ||||
| -rw-r--r-- | azalea/src/pathfinder/mod.rs | 2 | ||||
| -rw-r--r-- | azalea/src/pathfinder/simulation.rs | 2 |
3 files changed, 6 insertions, 20 deletions
diff --git a/azalea/src/auto_tool.rs b/azalea/src/auto_tool.rs index 5fcb8037..768d3089 100644 --- a/azalea/src/auto_tool.rs +++ b/azalea/src/auto_tool.rs @@ -31,24 +31,10 @@ impl AutoToolClientExt for Client { /// or in water, use [`accurate_best_tool_in_hotbar_for_block`] instead if you /// care about those things. pub fn best_tool_in_hotbar_for_block(block: BlockState, menu: &Menu) -> BestToolResult { - accurate_best_tool_in_hotbar_for_block( - block, - menu, - &Physics { - on_ground: true, - velocity: Default::default(), - xxa: Default::default(), - yya: Default::default(), - zza: Default::default(), - last_on_ground: Default::default(), - dimensions: Default::default(), - bounding_box: Default::default(), - has_impulse: Default::default(), - horizontal_collision: Default::default(), - vertical_collision: Default::default(), - }, - &FluidOnEyes::new(Fluid::Empty), - ) + let mut physics = Physics::default(); + physics.set_on_ground(true); + + accurate_best_tool_in_hotbar_for_block(block, menu, &physics, &FluidOnEyes::new(Fluid::Empty)) } pub fn accurate_best_tool_in_hotbar_for_block( diff --git a/azalea/src/pathfinder/mod.rs b/azalea/src/pathfinder/mod.rs index eab07348..78aafc2f 100644 --- a/azalea/src/pathfinder/mod.rs +++ b/azalea/src/pathfinder/mod.rs @@ -516,7 +516,7 @@ pub fn check_node_reached( let x_difference_from_center = position.x - (movement.target.x as f64 + 0.5); let z_difference_from_center = position.z - (movement.target.z as f64 + 0.5); // this is to make sure we don't fall off immediately after finishing the path - physics.on_ground + physics.on_ground() && BlockPos::from(position) == movement.target // adding the delta like this isn't a perfect solution but it helps to make // sure we don't keep going if our delta is high diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs index ca15fb7a..630dd591 100644 --- a/azalea/src/pathfinder/simulation.rs +++ b/azalea/src/pathfinder/simulation.rs @@ -32,7 +32,7 @@ impl SimulatedPlayerBundle { SimulatedPlayerBundle { position: Position::new(position), - physics: Physics::new(dimensions, &position), + physics: Physics::new(dimensions, position), physics_state: PhysicsState::default(), look_direction: LookDirection::new(0.0, 0.0), attributes: Attributes { |
