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authormat <27899617+mat-1@users.noreply.github.com>2025-12-12 00:56:02 -0600
committerGitHub <noreply@github.com>2025-12-12 00:56:02 -0600
commitf9c25665c203d6377ace62f1e95381d037d8fd9e (patch)
tree8b4131d20fe661d3cc1175ec27f801fe61df41ea /azalea/src/pathfinder/tests.rs
parent82ad975242292d5875780b4398b62637674bf50a (diff)
downloadazalea-drasl-f9c25665c203d6377ace62f1e95381d037d8fd9e.tar.xz
Refactor azalea-registry (#294)
* move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog
Diffstat (limited to 'azalea/src/pathfinder/tests.rs')
-rw-r--r--azalea/src/pathfinder/tests.rs15
1 files changed, 5 insertions, 10 deletions
diff --git a/azalea/src/pathfinder/tests.rs b/azalea/src/pathfinder/tests.rs
index 7b33ca18..8c573405 100644
--- a/azalea/src/pathfinder/tests.rs
+++ b/azalea/src/pathfinder/tests.rs
@@ -7,6 +7,7 @@ use std::{
use azalea_block::BlockState;
use azalea_core::position::{BlockPos, ChunkPos, Vec3};
+use azalea_registry::builtin::BlockKind;
use azalea_world::{Chunk, ChunkStorage, PartialChunkStorage};
use super::{
@@ -66,7 +67,7 @@ fn setup_simulation_world(
partial_chunks.set(&chunk_pos, Some(Chunk::default()), &mut chunks);
}
for block_pos in solid_blocks {
- chunks.set_block_state(*block_pos, azalea_registry::Block::Stone.into());
+ chunks.set_block_state(*block_pos, BlockKind::Stone.into());
}
for (block_pos, block_state) in extra_blocks {
chunks.set_block_state(*block_pos, *block_state);
@@ -285,17 +286,11 @@ fn test_mine_through_non_colliding_block() {
BlockPos::new(0, 72, 1),
&[BlockPos::new(0, 71, 1)],
&[
- (
- BlockPos::new(0, 71, 0),
- azalea_registry::Block::SculkVein.into(),
- ),
- (
- BlockPos::new(0, 70, 0),
- azalea_registry::Block::GrassBlock.into(),
- ),
+ (BlockPos::new(0, 71, 0), BlockKind::SculkVein.into()),
+ (BlockPos::new(0, 70, 0), BlockKind::GrassBlock.into()),
// this is an extra check to make sure that we don't accidentally break the block
// below (since tnt will break instantly)
- (BlockPos::new(0, 69, 0), azalea_registry::Block::Tnt.into()),
+ (BlockPos::new(0, 69, 0), BlockKind::Tnt.into()),
],
);