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authormat <27899617+mat-1@users.noreply.github.com>2025-12-12 00:56:02 -0600
committerGitHub <noreply@github.com>2025-12-12 00:56:02 -0600
commitf9c25665c203d6377ace62f1e95381d037d8fd9e (patch)
tree8b4131d20fe661d3cc1175ec27f801fe61df41ea /azalea/src/pathfinder/simulation.rs
parent82ad975242292d5875780b4398b62637674bf50a (diff)
downloadazalea-drasl-f9c25665c203d6377ace62f1e95381d037d8fd9e.tar.xz
Refactor azalea-registry (#294)
* move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog
Diffstat (limited to 'azalea/src/pathfinder/simulation.rs')
-rw-r--r--azalea/src/pathfinder/simulation.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs
index df049b3e..957cef37 100644
--- a/azalea/src/pathfinder/simulation.rs
+++ b/azalea/src/pathfinder/simulation.rs
@@ -6,12 +6,12 @@ use azalea_client::{
PhysicsState, interact::BlockStatePredictionHandler, local_player::LocalGameMode,
mining::MineBundle,
};
-use azalea_core::{game_type::GameMode, identifier::Identifier, position::Vec3, tick::GameTick};
+use azalea_core::{game_type::GameMode, position::Vec3, tick::GameTick};
use azalea_entity::{
Attributes, LookDirection, Physics, Position, dimensions::EntityDimensions,
inventory::Inventory,
};
-use azalea_registry::EntityKind;
+use azalea_registry::{builtin::EntityKind, identifier::Identifier};
use azalea_world::{ChunkStorage, Instance, InstanceContainer, MinecraftEntityId, PartialInstance};
use bevy_app::App;
use bevy_ecs::prelude::*;
@@ -97,7 +97,7 @@ fn create_simulation_player_complete_bundle(
azalea_entity::EntityBundle::new(
Uuid::nil(),
*player.position,
- azalea_registry::EntityKind::Player,
+ EntityKind::Player,
instance_name,
),
azalea_client::local_player::InstanceHolder {