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authormat <git@matdoes.dev>2026-03-30 10:02:22 +0600
committermat <git@matdoes.dev>2026-05-07 08:05:58 -1200
commit4af9762854aad30b7fdc40640618e465197f2148 (patch)
treeb3f00274ed277ed4a1fb6363b1f11e9f430c7535 /azalea/src/pathfinder/simulation.rs
parentddef37118448b639ff56b86ae339e8913cb4ed11 (diff)
downloadazalea-drasl-4af9762854aad30b7fdc40640618e465197f2148.tar.xz
rename PhysicsState to ClientMovementState and add utility functions for it
Diffstat (limited to 'azalea/src/pathfinder/simulation.rs')
-rw-r--r--azalea/src/pathfinder/simulation.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs
index 82d93370..89fefaa9 100644
--- a/azalea/src/pathfinder/simulation.rs
+++ b/azalea/src/pathfinder/simulation.rs
@@ -3,7 +3,7 @@
use std::sync::Arc;
use azalea_client::{
- PhysicsState, interact::BlockStatePredictionHandler, local_player::LocalGameMode,
+ ClientMovementState, interact::BlockStatePredictionHandler, local_player::LocalGameMode,
mining::MineBundle,
};
use azalea_core::{
@@ -24,7 +24,7 @@ use uuid::Uuid;
pub struct SimulatedPlayerBundle {
pub position: Position,
pub physics: Physics,
- pub physics_state: PhysicsState,
+ pub physics_state: ClientMovementState,
pub look_direction: LookDirection,
pub attributes: Attributes,
pub inventory: Inventory,
@@ -37,7 +37,7 @@ impl SimulatedPlayerBundle {
SimulatedPlayerBundle {
position: Position::new(position),
physics: Physics::new(&dimensions, position),
- physics_state: PhysicsState::default(),
+ physics_state: ClientMovementState::default(),
look_direction: LookDirection::default(),
attributes: Attributes::new(EntityKind::Player),
inventory: Inventory::default(),