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authormat <27899617+mat-1@users.noreply.github.com>2025-02-22 21:45:26 -0600
committerGitHub <noreply@github.com>2025-02-22 21:45:26 -0600
commite21e1b97bf9337e9f4747cd1b545b1b3a03e2ce7 (patch)
treeadd6f8bfce40d0c07845d8aa4c9945a0b918444c /azalea/src/container.rs
parentf8130c3c92946d2293634ba4e252d6bc93026c3c (diff)
downloadazalea-drasl-e21e1b97bf9337e9f4747cd1b545b1b3a03e2ce7.tar.xz
Refactor azalea-client (#205)
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
Diffstat (limited to 'azalea/src/container.rs')
-rw-r--r--azalea/src/container.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea/src/container.rs b/azalea/src/container.rs
index e1a018b0..b5ed74cc 100644
--- a/azalea/src/container.rs
+++ b/azalea/src/container.rs
@@ -1,10 +1,10 @@
use std::fmt::Debug;
use std::fmt::Formatter;
+use azalea_client::packet::game::ReceivePacketEvent;
use azalea_client::{
Client,
inventory::{CloseContainerEvent, ContainerClickEvent, Inventory},
- packet_handling::game::PacketEvent,
};
use azalea_core::position::BlockPos;
use azalea_inventory::{ItemStack, Menu, operations::ClickOperation};
@@ -234,7 +234,7 @@ impl ContainerHandle {
#[derive(Component, Debug)]
pub struct WaitingForInventoryOpen;
-fn handle_menu_opened_event(mut commands: Commands, mut events: EventReader<PacketEvent>) {
+fn handle_menu_opened_event(mut commands: Commands, mut events: EventReader<ReceivePacketEvent>) {
for event in events.read() {
if let ClientboundGamePacket::ContainerSetContent { .. } = event.packet.as_ref() {
commands