aboutsummaryrefslogtreecommitdiff
path: root/azalea-world/src/entity
diff options
context:
space:
mode:
authormat <27899617+mat-1@users.noreply.github.com>2022-11-27 16:25:07 -0600
committerGitHub <noreply@github.com>2022-11-27 16:25:07 -0600
commit631ed63dbdc7167df4de02a55b5c2ef1cea909e9 (patch)
tree104e567c332f2aeb30ea6acefef8c73f9b2f158b /azalea-world/src/entity
parent962b9fcaae917c7e5bef718469fba31f6ff7c3cb (diff)
downloadazalea-drasl-631ed63dbdc7167df4de02a55b5c2ef1cea909e9.tar.xz
Swarm (#36)
* make azalea-pathfinder dir * start writing d* lite impl * more work on d* lite * work more on implementing d* lite * full d* lite impl * updated edges * add next() function * add NoPathError * why does dstar lite not work * fix d* lite implementation * make the test actually check the coords * replace while loop with if statement * fix clippy complaints * make W only have to be PartialOrd * fix PartialOrd issues * implement mtd* lite * add a test to mtd* lite * remove normal d* lite * make heuristic only take in one arg * add `success` function * Update README.md * evil black magic to make .entity not need dimension * start adding moves * slightly improve the vec3/position situation new macro that implements all the useful functions * moves stuff * make it compile * update deps in az-pathfinder * make it compile again * more pathfinding stuff * add Bot::look_at * replace EntityMut and EntityRef with just Entity * block pos pathfinding stuff * rename movedirection to walkdirection * execute path every tick * advance path * change az-pf version * make azalea_client keep plugin state * fix Plugins::get * why does it think there is air * start debugging incorrect air * update some From methods to use rem_euclid * start adding swarm * fix deadlock i still don't understand why it was happening but the solution was to keep the Client::player lock for shorter so it didn't overlap with the Client::dimension lock * make lookat actually work probably * fix going too fast * Update main.rs * make a thing immutable * direction_looking_at * fix rotations * import swarm in an example * fix stuff from merge * remove azalea_pathfinder import * delete azalea-pathfinder crate already in azalea::pathfinder module * swarms * start working on shared dimensions * Shared worlds work * start adding Swarm::add_account * add_account works * change "client" to "bot" in some places * Fix issues from merge * Update world.rs * add SwarmEvent::Disconnect(Account) * almost add SwarmEvent::Chat and new plugin system it panics rn * make plugins have to provide the State associated type * improve comments * make fn build slightly cleaner * fix SwarmEvent::Chat * change a println in bot/main.rs * Client::shutdown -> disconnect * polish fix clippy warnings + improve some docs a bit * fix shared worlds* *there's a bug that entities and bots will have their positions exaggerated because the relative movement packet is applied for every entity once per bot * i am being trolled by rust for some reason some stuff is really slow for literally no reason and it makes no sense i am going insane * make world an RwLock again * remove debug messages * fix skipping event ticks unfortunately now sending events is `.send().await?` instead of just `.send()` * fix deadlock + warnings * turns out my floor_mod impl was wrong and i32::rem_euclid has the correct behavior LOL * still errors with lots of bots * make swarm iter & fix new chunks not loading * improve docs * start fixing tests * fix all the tests except the examples i don't know how to exclude them from the tests * improve docs some more
Diffstat (limited to 'azalea-world/src/entity')
-rw-r--r--azalea-world/src/entity/attributes.rs2
-rw-r--r--azalea-world/src/entity/mod.rs13
2 files changed, 3 insertions, 12 deletions
diff --git a/azalea-world/src/entity/attributes.rs b/azalea-world/src/entity/attributes.rs
index f7e9682e..fca6b88f 100644
--- a/azalea-world/src/entity/attributes.rs
+++ b/azalea-world/src/entity/attributes.rs
@@ -1,4 +1,4 @@
-//! https://minecraft.fandom.com/wiki/Attribute
+//! <https://minecraft.fandom.com/wiki/Attribute>
use std::{
collections::HashMap,
diff --git a/azalea-world/src/entity/mod.rs b/azalea-world/src/entity/mod.rs
index 4611f215..dbf7e665 100644
--- a/azalea-world/src/entity/mod.rs
+++ b/azalea-world/src/entity/mod.rs
@@ -270,20 +270,11 @@ impl EntityData {
&self.pos
}
- /// Convert this &mut self into a (mutable) pointer.
- ///
- /// # Safety
- /// The entity MUST exist while this pointer exists.
- pub unsafe fn as_ptr(&mut self) -> NonNull<EntityData> {
- NonNull::new_unchecked(self as *mut EntityData)
- }
-
/// Convert this &self into a (mutable) pointer.
///
/// # Safety
- /// The entity MUST exist while this pointer exists. You also must not
- /// modify the data inside the pointer.
- pub unsafe fn as_const_ptr(&self) -> NonNull<EntityData> {
+ /// The entity MUST exist for at least as long as this pointer exists.
+ pub unsafe fn as_ptr(&self) -> NonNull<EntityData> {
// this is cursed
NonNull::new_unchecked(self as *const EntityData as *mut EntityData)
}