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authormat <github@matdoes.dev>2022-09-05 11:44:48 -0500
committermat <github@matdoes.dev>2022-09-05 11:44:48 -0500
commitfcb5bdf04241082d08b1ecc083745d6d97af61a9 (patch)
treeb41a76923e299dc60802d676a319c85f9c76858c /azalea-protocol
parent4301a2f2d4c711fd50a54cf065079c42b89a72f2 (diff)
downloadazalea-drasl-fcb5bdf04241082d08b1ecc083745d6d97af61a9.tar.xz
use az-registry in az-protocol
Diffstat (limited to 'azalea-protocol')
-rwxr-xr-xazalea-protocol/Cargo.toml2
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_award_stats_packet.rs16
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_entity_data_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_event_packet.rs5
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_update_packet.rs6
-rw-r--r--azalea-protocol/src/packets/game/clientbound_cooldown_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_open_screen_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_remove_mob_effect_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_sound_entity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_sound_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs1
13 files changed, 24 insertions, 38 deletions
diff --git a/azalea-protocol/Cargo.toml b/azalea-protocol/Cargo.toml
index 6b7dc290..513e324c 100755
--- a/azalea-protocol/Cargo.toml
+++ b/azalea-protocol/Cargo.toml
@@ -11,6 +11,7 @@ version = "0.1.0"
async-compression = {version = "^0.3.8", features = ["tokio", "zlib"], optional = true}
async-recursion = "1.0.0"
azalea-auth = {path = "../azalea-auth", version = "^0.1.0"}
+azalea-block = {path = "../azalea-block", default-features = false, version = "^0.1.0"}
azalea-brigadier = {path = "../azalea-brigadier", version = "^0.1.0"}
azalea-buf = {path = "../azalea-buf", version = "^0.1.0"}
azalea-chat = {path = "../azalea-chat", version = "^0.1.1"}
@@ -18,6 +19,7 @@ azalea-core = {path = "../azalea-core", optional = true, version = "^0.1.0"}
azalea-crypto = {path = "../azalea-crypto", version = "^0.1.0"}
azalea-nbt = {path = "../azalea-nbt", version = "^0.1.0"}
azalea-protocol-macros = {path = "./azalea-protocol-macros", version = "^0.1.0"}
+azalea-registry = {path = "../azalea-registry", version = "^0.1.0"}
azalea-world = {path = "../azalea-world", version = "^0.1.0"}
byteorder = "^1.4.3"
bytes = "^1.1.0"
diff --git a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
index 403925f4..f74a8746 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
@@ -10,9 +10,7 @@ pub struct ClientboundAddEntityPacket {
#[var]
pub id: u32,
pub uuid: Uuid,
- // TODO: have an entity type enum/struct
- #[var]
- pub entity_type: i32,
+ pub entity_type: azalea_registry::EntityType,
pub x: f64,
pub y: f64,
pub z: f64,
diff --git a/azalea-protocol/src/packets/game/clientbound_award_stats_packet.rs b/azalea-protocol/src/packets/game/clientbound_award_stats_packet.rs
index 3629ed6f..2812987d 100644
--- a/azalea-protocol/src/packets/game/clientbound_award_stats_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_award_stats_packet.rs
@@ -9,10 +9,14 @@ pub struct ClientboundAwardStatsPacket {
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, McBuf)]
-pub struct Stat {
- // TODO: make these good enums and stuff
- #[var]
- pub stat_type: u32,
- #[var]
- pub statistic_id: u32,
+pub enum Stat {
+ Mined(azalea_registry::Block),
+ Crafted(azalea_registry::Item),
+ Used(azalea_registry::Item),
+ Broken(azalea_registry::Item),
+ PickedUp(azalea_registry::Item),
+ Dropped(azalea_registry::Item),
+ Killed(azalea_registry::EntityType),
+ KilledBy(azalea_registry::EntityType),
+ Custom(azalea_registry::CustomStat),
}
diff --git a/azalea-protocol/src/packets/game/clientbound_block_entity_data_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_entity_data_packet.rs
index dbf0ae65..faa3b1a9 100644
--- a/azalea-protocol/src/packets/game/clientbound_block_entity_data_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_block_entity_data_packet.rs
@@ -5,8 +5,6 @@ use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockEntityDataPacket {
pub pos: BlockPos,
- // TODO: in vanilla this uses the block entity registry, we should have an enum in azalea-entity for this
- #[var]
- pub block_entity_type: u32,
+ pub block_entity_type: azalea_registry::BlockEntityType,
pub tag: azalea_nbt::Tag,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_block_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_event_packet.rs
index 124950f1..1a8a0c52 100644
--- a/azalea-protocol/src/packets/game/clientbound_block_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_block_event_packet.rs
@@ -1,3 +1,4 @@
+use azalea_block::BlockState;
use azalea_buf::McBuf;
use azalea_core::BlockPos;
use azalea_protocol_macros::ClientboundGamePacket;
@@ -7,7 +8,5 @@ pub struct ClientboundBlockEventPacket {
pub pos: BlockPos,
pub b0: u8,
pub b1: u8,
- // TODO: this is a BlockState, see ClientboundBlockUpdatePacket for more info
- #[var]
- pub block: u32,
+ pub block: BlockState,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
index 44629c82..3034accc 100644
--- a/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
@@ -1,3 +1,4 @@
+use azalea_block::BlockState;
use azalea_buf::McBuf;
use azalea_core::BlockPos;
use azalea_protocol_macros::ClientboundGamePacket;
@@ -5,8 +6,5 @@ use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockUpdatePacket {
pub pos: BlockPos,
- // TODO: in vanilla this is a BlockState, but here we just have it as a number.
- // perhaps we could make a crate that only handles block states? right now blockstates are handled in azalea-block
- #[var]
- pub block_state: u32,
+ pub block_state: BlockState,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_cooldown_packet.rs b/azalea-protocol/src/packets/game/clientbound_cooldown_packet.rs
index 36795575..41c8291a 100644
--- a/azalea-protocol/src/packets/game/clientbound_cooldown_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_cooldown_packet.rs
@@ -3,9 +3,7 @@ use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCooldownPacket {
- // TODO: make azalea-items or something and use that
- #[var]
- pub item: u32,
+ pub item: azalea_registry::Item,
#[var]
pub duration: u32,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_open_screen_packet.rs b/azalea-protocol/src/packets/game/clientbound_open_screen_packet.rs
index b526b210..521975af 100644
--- a/azalea-protocol/src/packets/game/clientbound_open_screen_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_open_screen_packet.rs
@@ -6,8 +6,6 @@ use azalea_protocol_macros::ClientboundGamePacket;
pub struct ClientboundOpenScreenPacket {
#[var]
pub container_id: u32,
- // TODO: have an enum of this
- #[var]
- pub menu_type: u32,
+ pub menu_type: azalea_registry::Menu,
pub title: Component,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_remove_mob_effect_packet.rs b/azalea-protocol/src/packets/game/clientbound_remove_mob_effect_packet.rs
index 38265271..87bf81bd 100644
--- a/azalea-protocol/src/packets/game/clientbound_remove_mob_effect_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_remove_mob_effect_packet.rs
@@ -5,7 +5,5 @@ use azalea_protocol_macros::ClientboundGamePacket;
pub struct ClientboundRemoveMobEffectPacket {
#[var]
pub entity_id: u32,
- // TODO: have this use an enum
- #[var]
- pub effect: u32,
+ pub effect: azalea_registry::MobEffect,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_sound_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_sound_entity_packet.rs
index 9f8ab9e4..ad382fe0 100644
--- a/azalea-protocol/src/packets/game/clientbound_sound_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_sound_entity_packet.rs
@@ -4,9 +4,7 @@ use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSoundEntityPacket {
- // TODO: sound enum/registry
- #[var]
- pub sound: u32,
+ pub sound: azalea_registry::SoundEvent,
pub source: SoundSource,
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_sound_packet.rs b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
index 5f67714d..54f35492 100644
--- a/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
@@ -3,9 +3,7 @@ use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSoundPacket {
- // TODO: sound enum/registry
- #[var]
- pub sound: u32,
+ pub sound: azalea_registry::SoundEvent,
pub source: SoundSource,
pub x: i32,
pub y: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
index aeaea223..d1d9f9cc 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
@@ -5,9 +5,7 @@ use azalea_protocol_macros::ClientboundGamePacket;
pub struct ClientboundUpdateMobEffectPacket {
#[var]
pub entity_id: u32,
- // TODO: have an enum for this
- #[var]
- pub effect: u32,
+ pub effect: azalea_registry::MobEffect,
pub effect_amplifier: u8,
#[var]
pub effect_duration_ticks: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
index 33e8e0fe..8d8ef32b 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
@@ -26,7 +26,6 @@ pub struct ShapelessRecipe {
}
#[derive(Clone, Debug)]
pub struct ShapedRecipe {
- // TODO: make own McBufReadable and McBufWritable for this
width: usize,
height: usize,
group: String,