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| author | mat <github@matdoes.dev> | 2022-04-30 22:30:50 -0500 |
|---|---|---|
| committer | mat <github@matdoes.dev> | 2022-04-30 22:30:50 -0500 |
| commit | 0dc6decf7f3a4ea273e0eabccd74815c528ba6bd (patch) | |
| tree | 8d6e0586afb208feb83f424504cc88bfbadd1c81 /azalea-protocol | |
| parent | 3c3deb625db1b466b9cb3b123af73333b27b14cc (diff) | |
| download | azalea-drasl-0dc6decf7f3a4ea273e0eabccd74815c528ba6bd.tar.xz | |
put something useful in state
Diffstat (limited to 'azalea-protocol')
| -rwxr-xr-x | azalea-protocol/src/packets/game/clientbound_login_packet.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_login_packet.rs b/azalea-protocol/src/packets/game/clientbound_login_packet.rs index 57869202..929b11cd 100755 --- a/azalea-protocol/src/packets/game/clientbound_login_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_login_packet.rs @@ -3,7 +3,7 @@ use packet_macros::GamePacket; #[derive(Clone, Debug, GamePacket)] pub struct ClientboundLoginPacket { - pub player_id: i32, + pub player_id: u32, pub hardcore: bool, pub game_type: GameType, pub previous_game_type: Option<GameType>, |
