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authormat <github@matdoes.dev>2022-05-01 23:45:28 -0500
committermat <github@matdoes.dev>2022-05-01 23:45:28 -0500
commit34058b25283947137216964462a1370d08010066 (patch)
treea5c8fa182b77398008bb6ffc67cad61ab7b7e5ca /azalea-protocol/src
parentdedcd0de8f017a00645b31cfdc1819a4e8da0850 (diff)
downloadazalea-drasl-34058b25283947137216964462a1370d08010066.tar.xz
Remove some resolved todo comments
Diffstat (limited to 'azalea-protocol/src')
-rwxr-xr-xazalea-protocol/src/mc_buf/write.rs2
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_game_profile_packet.rs9
2 files changed, 2 insertions, 9 deletions
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs
index 34bcafeb..c125bf0b 100755
--- a/azalea-protocol/src/mc_buf/write.rs
+++ b/azalea-protocol/src/mc_buf/write.rs
@@ -168,8 +168,6 @@ impl McBufWritable for UnsizedByteArray {
}
}
-// TODO: use specialization when that gets stabilized into rust
-// to optimize for Vec<u8> byte arrays
impl<T: McBufWritable> McBufWritable for Vec<T> {
default fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
buf.write_list(self, |buf, i| T::write_into(i, buf))
diff --git a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
index dd077ced..dd11f7f7 100755
--- a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
@@ -1,6 +1,7 @@
use std::io::{Read, Write};
use super::LoginPacket;
+use crate::mc_buf::McBufReadable;
use crate::mc_buf::{Readable, Writable};
use azalea_auth::game_profile::GameProfile;
use azalea_core::serializable_uuid::SerializableUuid;
@@ -26,13 +27,7 @@ impl ClientboundGameProfilePacket {
}
pub fn read(buf: &mut impl Read) -> Result<LoginPacket, String> {
- // TODO: we have a thing to read from the uuid now
- let uuid = Uuid::from_int_array([
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- ]);
+ let uuid = Uuid::read_into(buf)?;
let name = buf.read_utf_with_len(16)?;
Ok(ClientboundGameProfilePacket {
game_profile: GameProfile::new(uuid, name),