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authormat <github@matdoes.dev>2022-05-08 18:55:49 -0500
committermat <github@matdoes.dev>2022-05-08 18:55:49 -0500
commitac392542ce223639c8615035a0be050fff12030a (patch)
tree460f8019c2a7aeada10a714f624002ef53007be2 /azalea-protocol/src/packets
parente0239865659b2f2750edda7556548f6a2b8d4127 (diff)
parentd783a0295b11c32f1b5425cab2461f9297f7f8fa (diff)
downloadazalea-drasl-ac392542ce223639c8615035a0be050fff12030a.tar.xz
Merge branch 'main' into chunk-decoding
Diffstat (limited to 'azalea-protocol/src/packets')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_player_packet.rs14
-rw-r--r--azalea-protocol/src/packets/game/clientbound_animate_packet.rs20
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_update_packet.rs12
-rw-r--r--azalea-protocol/src/packets/game/clientbound_chat_packet.rs17
-rw-r--r--azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs11
-rw-r--r--azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs2
-rw-r--r--azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs17
-rw-r--r--azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs6
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs2
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_event_packet.rs10
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_login_packet.rs6
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs11
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs13
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs10
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_info_packet.rs8
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_position_packet.rs2
-rw-r--r--azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs7
-rw-r--r--azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs8
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs8
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs403
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs10
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_health_packet.rs9
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_time_packet.rs7
-rw-r--r--azalea-protocol/src/packets/game/clientbound_sound_packet.rs28
-rw-r--r--azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs13
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs90
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs2
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs2
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs2
-rwxr-xr-xazalea-protocol/src/packets/game/mod.rs44
-rw-r--r--azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs6
-rwxr-xr-xazalea-protocol/src/packets/handshake/client_intention_packet.rs2
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_custom_query_packet.rs2
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_game_profile_packet.rs9
37 files changed, 397 insertions, 428 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
index f45e71c9..55fbd2e1 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
@@ -3,11 +3,11 @@ use uuid::Uuid;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundAddEntityPacket {
- #[varint]
+ #[var]
pub id: i32,
pub uuid: Uuid,
// TODO: have an entity type struct
- #[varint]
+ #[var]
pub entity_type: i32,
pub x: f64,
pub y: f64,
diff --git a/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
index 144e74c8..ab72eb59 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_mob_packet.rs
@@ -3,11 +3,11 @@ use uuid::Uuid;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundAddMobPacket {
- #[varint]
+ #[var]
pub id: i32,
pub uuid: Uuid,
// TODO: have an entity type struct
- #[varint]
+ #[var]
pub entity_type: i32,
pub x: f64,
pub y: f64,
diff --git a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
new file mode 100644
index 00000000..8f848c99
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
@@ -0,0 +1,14 @@
+use packet_macros::GamePacket;
+use uuid::Uuid;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundAddPlayerPacket {
+ #[var]
+ pub id: i32,
+ pub uuid: Uuid,
+ pub x: f64,
+ pub y: f64,
+ pub z: f64,
+ pub x_rot: i8,
+ pub y_rot: i8,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_animate_packet.rs b/azalea-protocol/src/packets/game/clientbound_animate_packet.rs
new file mode 100644
index 00000000..84a20381
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_animate_packet.rs
@@ -0,0 +1,20 @@
+use packet_macros::{GamePacket, McBufReadable, McBufWritable};
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundAnimatePacket {
+ #[var]
+ pub id: u32,
+ pub action: AnimationAction,
+}
+
+// minecraft actually uses a u8 for this, but a varint still works and makes it
+// so i don't have to add a special handler
+#[derive(Clone, Debug, Copy, McBufReadable, McBufWritable)]
+pub enum AnimationAction {
+ SwingMainHand = 0,
+ Hurt = 1,
+ WakeUp = 2,
+ SwingOffHand = 3,
+ CriticalHit = 4,
+ MagicCriticalHit = 5,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
new file mode 100644
index 00000000..575b7f46
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
@@ -0,0 +1,12 @@
+use azalea_core::BlockPos;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundBlockUpdatePacket {
+ pub pos: BlockPos,
+ // TODO: in vanilla this is a BlockState, but here we just have it as a number.
+ // however, we can't add azalea-world as a dependency because it depends on us.
+ // we could have a crate that contains encoding/decoding and the definitions?
+ #[var]
+ pub block_state: u32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_chat_packet.rs
new file mode 100644
index 00000000..3786993a
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_chat_packet.rs
@@ -0,0 +1,17 @@
+use azalea_chat::component::Component;
+use packet_macros::{GamePacket, McBufReadable, McBufWritable};
+use uuid::Uuid;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundChatPacket {
+ pub message: Component,
+ pub type_: ChatType,
+ pub sender: Uuid,
+}
+
+#[derive(Clone, Debug, Copy, McBufReadable, McBufWritable)]
+pub enum ChatType {
+ Chat = 0,
+ System = 1,
+ GameInfo = 2,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs b/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs
new file mode 100644
index 00000000..aea09e09
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs
@@ -0,0 +1,11 @@
+use azalea_core::Slot;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundContainerSetContentPacket {
+ pub container_id: u8,
+ #[var]
+ pub state_id: u32,
+ pub items: Vec<Slot>,
+ pub carried_item: Slot,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs b/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
index 94061c51..4fc8f86f 100644
--- a/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
@@ -2,7 +2,7 @@ use packet_macros::GamePacket;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundEntityVelocityPacket {
- #[varint]
+ #[var]
pub entity_id: u32,
pub x_vel: i16,
pub y_vel: i16,
diff --git a/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs b/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs
new file mode 100644
index 00000000..435e43cc
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs
@@ -0,0 +1,17 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundInitializeBorderPacket {
+ pub new_center_x: f64,
+ pub new_center_z: f64,
+ pub old_size: f64,
+ pub new_size: f64,
+ #[var]
+ pub lerp_time: u64,
+ #[var]
+ pub new_absolute_max_size: u32,
+ #[var]
+ pub warning_blocks: u32,
+ #[var]
+ pub warning_time: u32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs b/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs
new file mode 100644
index 00000000..d5dab9a9
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs
@@ -0,0 +1,6 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundKeepAlivePacket {
+ pub id: u64,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
index 1d4bf58c..edcb5777 100644
--- a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
@@ -22,7 +22,7 @@ pub struct ClientboundLevelChunkPacketData {
pub struct BlockEntity {
pub packed_xz: u8,
pub y: u16,
- #[varint]
+ #[var]
pub type_: i32,
pub data: azalea_nbt::Tag,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
new file mode 100644
index 00000000..b8572a85
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
@@ -0,0 +1,10 @@
+use azalea_core::BlockPos;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundLevelEventPacket {
+ pub type_: i32,
+ pub pos: BlockPos,
+ pub data: i32,
+ pub global_event: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_login_packet.rs b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
index 929b11cd..9c8b7df1 100755
--- a/azalea-protocol/src/packets/game/clientbound_login_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
@@ -12,11 +12,11 @@ pub struct ClientboundLoginPacket {
pub dimension_type: azalea_nbt::Tag,
pub dimension: ResourceLocation,
pub seed: i64,
- #[varint]
+ #[var]
pub max_players: i32,
- #[varint]
+ #[var]
pub chunk_radius: i32,
- #[varint]
+ #[var]
pub simulation_distance: i32,
pub reduced_debug_info: bool,
pub show_death_screen: bool,
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs
new file mode 100644
index 00000000..c9aff7cb
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs
@@ -0,0 +1,11 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundMoveEntityPosPacket {
+ #[var]
+ pub entity_id: i32,
+ pub xa: i16,
+ pub ya: i16,
+ pub za: i16,
+ pub on_ground: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs
new file mode 100644
index 00000000..645912e7
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs
@@ -0,0 +1,13 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundMoveEntityPosRotPacket {
+ #[var]
+ pub entity_id: i32,
+ pub xa: i16,
+ pub ya: i16,
+ pub za: i16,
+ pub y_rot: i8,
+ pub x_rot: i8,
+ pub on_ground: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs
new file mode 100644
index 00000000..6ce0faa9
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs
@@ -0,0 +1,10 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundMoveEntityRotPacket {
+ #[var]
+ pub entity_id: i32,
+ pub y_rot: i8,
+ pub x_rot: i8,
+ pub on_ground: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
index 9c34d06e..8e7ce4fd 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
@@ -30,9 +30,9 @@ pub struct AddPlayer {
uuid: Uuid,
name: String,
properties: Vec<PlayerProperty>,
- #[varint]
+ #[var]
gamemode: u32,
- #[varint]
+ #[var]
ping: i32,
display_name: Option<Component>,
}
@@ -40,14 +40,14 @@ pub struct AddPlayer {
#[derive(Clone, Debug, McBufReadable, McBufWritable)]
pub struct UpdateGameMode {
uuid: Uuid,
- #[varint]
+ #[var]
gamemode: u32,
}
#[derive(Clone, Debug, McBufReadable, McBufWritable)]
pub struct UpdateLatency {
uuid: Uuid,
- #[varint]
+ #[var]
ping: i32,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
index c2bef8fa..796d8334 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
@@ -12,7 +12,7 @@ pub struct ClientboundPlayerPositionPacket {
pub relative_arguments: RelativeArguments,
/// Client should confirm this packet with Teleport Confirm containing the
/// same Teleport ID.
- #[varint]
+ #[var]
pub id: i32,
pub dismount_vehicle: bool,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs b/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs
new file mode 100644
index 00000000..265d0c64
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs
@@ -0,0 +1,7 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundRemoveEntitiesPacket {
+ #[var]
+ pub entity_ids: Vec<u32>,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs b/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
new file mode 100644
index 00000000..d423885d
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
@@ -0,0 +1,8 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundRotateHeadPacket {
+ #[var]
+ pub entity_id: u32,
+ pub y_head_rot: i8,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs b/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs
index 5b6de0c9..60f2ab94 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center.rs
@@ -2,8 +2,8 @@ use packet_macros::GamePacket;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundSetChunkCacheCenterPacket {
- #[varint]
+ #[var]
pub x: i32,
- #[varint]
+ #[var]
pub z: i32,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs
new file mode 100644
index 00000000..dad050cc
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs
@@ -0,0 +1,8 @@
+use azalea_core::BlockPos;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSetDefaultSpawnPositionPacket {
+ pub pos: BlockPos,
+ pub angle: f32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
index ca726c39..752b7e6a 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
@@ -1,404 +1,9 @@
-use crate::{
- mc_buf::{Readable, Writable},
- packets::{McBufReadable, McBufWritable},
-};
-use azalea_chat::component::Component;
-use azalea_core::{BlockPos, Direction, Slot};
-use packet_macros::{GamePacket, McBufReadable, McBufWritable};
-use std::io::{Read, Write};
-use uuid::Uuid;
+use crate::mc_buf::EntityMetadata;
+use packet_macros::GamePacket;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundSetEntityDataPacket {
- #[varint]
+ #[var]
pub id: i32,
- pub metadata: Vec<EntityDataItem>,
-}
-
-#[derive(Clone, Debug)]
-pub struct EntityDataItem {
- // we can't identify what the index is for here because we don't know the
- // entity type
- pub index: u8,
- pub value: EntityDataValue,
-}
-
-impl McBufReadable for Vec<EntityDataItem> {
- fn read_into(buf: &mut impl Read) -> Result<Self, String> {
- let mut metadata = Vec::new();
- loop {
- let index = buf.read_byte()?;
- if index == 0xff {
- break;
- }
- let value = EntityDataValue::read_into(buf)?;
- metadata.push(EntityDataItem { index, value });
- }
- Ok(metadata)
- }
-}
-
-impl McBufWritable for Vec<EntityDataItem> {
- fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
- for item in self {
- buf.write_byte(item.index)?;
- item.value.write_into(buf)?;
- }
- buf.write_byte(0xff)?;
- Ok(())
- }
-}
-
-#[derive(Clone, Debug)]
-pub enum EntityDataValue {
- Byte(u8),
- // varint
- Int(i32),
- Float(f32),
- String(String),
- Component(Component),
- OptionalComponent(Option<Component>),
- ItemStack(Slot),
- Boolean(bool),
- Rotations { x: f32, y: f32, z: f32 },
- BlockPos(BlockPos),
- OptionalBlockPos(Option<BlockPos>),
- Direction(Direction),
- OptionalUuid(Option<Uuid>),
- // 0 for absent (implies air); otherwise, a block state ID as per the global palette
- // this is a varint
- OptionalBlockState(Option<i32>),
- CompoundTag(azalea_nbt::Tag),
- Particle(Particle),
- VillagerData(VillagerData),
- // 0 for absent; 1 + actual value otherwise. Used for entity IDs.
- OptionalUnsignedInt(Option<u32>),
- Pose(Pose),
-}
-
-impl McBufReadable for EntityDataValue {
- fn read_into(buf: &mut impl Read) -> Result<Self, String> {
- let type_ = buf.read_varint()?;
- Ok(match type_ {
- 0 => EntityDataValue::Byte(buf.read_byte()?),
- 1 => EntityDataValue::Int(buf.read_varint()?),
- 2 => EntityDataValue::Float(buf.read_float()?),
- 3 => EntityDataValue::String(buf.read_utf()?),
- 4 => EntityDataValue::Component(Component::read_into(buf)?),
- 5 => EntityDataValue::OptionalComponent(Option::<Component>::read_into(buf)?),
- 6 => EntityDataValue::ItemStack(Slot::read_into(buf)?),
- 7 => EntityDataValue::Boolean(buf.read_boolean()?),
- 8 => EntityDataValue::Rotations {
- x: buf.read_float()?,
- y: buf.read_float()?,
- z: buf.read_float()?,
- },
- 9 => EntityDataValue::BlockPos(BlockPos::read_into(buf)?),
- 10 => EntityDataValue::OptionalBlockPos(Option::<BlockPos>::read_into(buf)?),
- 11 => EntityDataValue::Direction(Direction::read_into(buf)?),
- 12 => EntityDataValue::OptionalUuid(Option::<Uuid>::read_into(buf)?),
- 13 => EntityDataValue::OptionalBlockState({
- let val = i32::read_into(buf)?;
- if val == 0 {
- None
- } else {
- Some(val)
- }
- }),
- 14 => EntityDataValue::CompoundTag(azalea_nbt::Tag::read_into(buf)?),
- 15 => EntityDataValue::Particle(Particle::read_into(buf)?),
- 16 => EntityDataValue::VillagerData(VillagerData::read_into(buf)?),
- 17 => EntityDataValue::OptionalUnsignedInt({
- let val = buf.read_varint()?;
- if val == 0 {
- None
- } else {
- Some((val - 1) as u32)
- }
- }),
- 18 => EntityDataValue::Pose(Pose::read_into(buf)?),
- _ => return Err(format!("Unknown entity data type: {}", type_)),
- })
- }
-}
-
-impl McBufWritable for EntityDataValue {
- fn write_into(&self, _buf: &mut impl Write) -> Result<(), std::io::Error> {
- todo!();
- }
-}
-
-#[derive(Clone, Debug, Copy, McBufReadable, McBufWritable)]
-pub enum Pose {
- Standing = 0,
- FallFlying = 1,
- Sleeping = 2,
- Swimming = 3,
- SpinAttack = 4,
- Sneaking = 5,
- LongJumping = 6,
- Dying = 7,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct VillagerData {
- #[varint]
- type_: u32,
- #[varint]
- profession: u32,
- #[varint]
- level: u32,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct Particle {
- #[varint]
- pub id: i32,
- pub data: ParticleData,
-}
-
-#[derive(Clone, Debug)]
-pub enum ParticleData {
- AmbientEntityEffect,
- AngryVillager,
- Block(BlockParticle),
- BlockMarker(BlockParticle),
- Bubble,
- Cloud,
- Crit,
- DamageIndicator,
- DragonBreath,
- DrippingLava,
- FallingLava,
- LandingLava,
- DrippingWater,
- FallingWater,
- Dust(DustParticle),
- DustColorTransition(DustColorTransitionParticle),
- Effect,
- ElderGuardian,
- EnchantedHit,
- Enchant,
- EndRod,
- EntityEffect,
- ExplosionEmitter,
- Explosion,
- FallingDust(BlockParticle),
- Firework,
- Fishing,
- Flame,
- SoulFireFlame,
- Soul,
- Flash,
- HappyVillager,
- Composter,
- Heart,
- InstantEffect,
- Item(ItemParticle),
- Vibration(VibrationParticle),
- ItemSlime,
- ItemSnowball,
- LargeSmoke,
- Lava,
- Mycelium,
- Note,
- Poof,
- Portal,
- Rain,
- Smoke,
- Sneeze,
- Spit,
- SquidInk,
- SweepAttack,
- TotemOfUndying,
- Underwater,
- Splash,
- Witch,
- BubblePop,
- CurrentDown,
- BubbleColumnUp,
- Nautilus,
- Dolphin,
- CampfireCozySmoke,
- CampfireSignalSmoke,
- DrippingHoney,
- FallingHoney,
- LandingHoney,
- FallingNectar,
- FallingSporeBlossom,
- Ash,
- CrimsonSpore,
- WarpedSpore,
- SporeBlossomAir,
- DrippingObsidianTear,
- FallingObsidianTear,
- LandingObsidianTear,
- ReversePortal,
- WhiteAsh,
- SmallFlame,
- Snowflake,
- DrippingDripstoneLava,
- FallingDripstoneLava,
- DrippingDripstoneWater,
- FallingDripstoneWater,
- GlowSquidInk,
- Glow,
- WaxOn,
- WaxOff,
- ElectricSpark,
- Scrape,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct BlockParticle {
- #[varint]
- pub block_state: i32,
-}
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct DustParticle {
- /// Red value, 0-1
- pub red: f32,
- /// Green value, 0-1
- pub green: f32,
- /// Blue value, 0-1
- pub blue: f32,
- /// The scale, will be clamped between 0.01 and 4.
- pub scale: f32,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct DustColorTransitionParticle {
- /// Red value, 0-1
- pub from_red: f32,
- /// Green value, 0-1
- pub from_green: f32,
- /// Blue value, 0-1
- pub from_blue: f32,
- /// The scale, will be clamped between 0.01 and 4.
- pub scale: f32,
- /// Red value, 0-1
- pub to_red: f32,
- /// Green value, 0-1
- pub to_green: f32,
- /// Blue value, 0-1
- pub to_blue: f32,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct ItemParticle {
- pub item: Slot,
-}
-
-#[derive(Debug, Clone, McBufReadable, McBufWritable)]
-pub struct VibrationParticle {
- pub origin: BlockPos,
- pub position_type: String,
- pub block_position: BlockPos,
- #[varint]
- pub entity_id: u32,
- #[varint]
- pub ticks: u32,
-}
-
-impl McBufReadable for ParticleData {
- fn read_into(buf: &mut impl Read) -> Result<Self, String> {
- let id = buf.read_varint()?;
- Ok(match id {
- 0 => ParticleData::AmbientEntityEffect,
- 1 => ParticleData::AngryVillager,
- 2 => ParticleData::Block(BlockParticle::read_into(buf)?),
- 3 => ParticleData::BlockMarker(BlockParticle::read_into(buf)?),
- 4 => ParticleData::Bubble,
- 5 => ParticleData::Cloud,
- 6 => ParticleData::Crit,
- 7 => ParticleData::DamageIndicator,
- 8 => ParticleData::DragonBreath,
- 9 => ParticleData::DrippingLava,
- 10 => ParticleData::FallingLava,
- 11 => ParticleData::LandingLava,
- 12 => ParticleData::DrippingWater,
- 13 => ParticleData::FallingWater,
- 14 => ParticleData::Dust(DustParticle::read_into(buf)?),
- 15 => ParticleData::DustColorTransition(DustColorTransitionParticle::read_into(buf)?),
- 16 => ParticleData::Effect,
- 17 => ParticleData::ElderGuardian,
- 18 => ParticleData::EnchantedHit,
- 19 => ParticleData::Enchant,
- 20 => ParticleData::EndRod,
- 21 => ParticleData::EntityEffect,
- 22 => ParticleData::ExplosionEmitter,
- 23 => ParticleData::Explosion,
- 24 => ParticleData::FallingDust(BlockParticle::read_into(buf)?),
- 25 => ParticleData::Firework,
- 26 => ParticleData::Fishing,
- 27 => ParticleData::Flame,
- 28 => ParticleData::SoulFireFlame,
- 29 => ParticleData::Soul,
- 30 => ParticleData::Flash,
- 31 => ParticleData::HappyVillager,
- 32 => ParticleData::Composter,
- 33 => ParticleData::Heart,
- 34 => ParticleData::InstantEffect,
- 35 => ParticleData::Item(ItemParticle::read_into(buf)?),
- 36 => ParticleData::Vibration(VibrationParticle::read_into(buf)?),
- 37 => ParticleData::ItemSlime,
- 38 => ParticleData::ItemSnowball,
- 39 => ParticleData::LargeSmoke,
- 40 => ParticleData::Lava,
- 41 => ParticleData::Mycelium,
- 42 => ParticleData::Note,
- 43 => ParticleData::Poof,
- 44 => ParticleData::Portal,
- 45 => ParticleData::Rain,
- 46 => ParticleData::Smoke,
- 47 => ParticleData::Sneeze,
- 48 => ParticleData::Spit,
- 49 => ParticleData::SquidInk,
- 50 => ParticleData::SweepAttack,
- 51 => ParticleData::TotemOfUndying,
- 52 => ParticleData::Underwater,
- 53 => ParticleData::Splash,
- 54 => ParticleData::Witch,
- 55 => ParticleData::BubblePop,
- 56 => ParticleData::CurrentDown,
- 57 => ParticleData::BubbleColumnUp,
- 58 => ParticleData::Nautilus,
- 59 => ParticleData::Dolphin,
- 60 => ParticleData::CampfireCozySmoke,
- 61 => ParticleData::CampfireSignalSmoke,
- 62 => ParticleData::DrippingHoney,
- 63 => ParticleData::FallingHoney,
- 64 => ParticleData::LandingHoney,
- 65 => ParticleData::FallingNectar,
- 66 => ParticleData::FallingSporeBlossom,
- 67 => ParticleData::Ash,
- 68 => ParticleData::CrimsonSpore,
- 69 => ParticleData::WarpedSpore,
- 70 => ParticleData::SporeBlossomAir,
- 71 => ParticleData::DrippingObsidianTear,
- 72 => ParticleData::FallingObsidianTear,
- 73 => ParticleData::LandingObsidianTear,
- 74 => ParticleData::ReversePortal,
- 75 => ParticleData::WhiteAsh,
- 76 => ParticleData::SmallFlame,
- 77 => ParticleData::Snowflake,
- 78 => ParticleData::DrippingDripstoneLava,
- 79 => ParticleData::FallingDripstoneLava,
- 80 => ParticleData::DrippingDripstoneWater,
- 81 => ParticleData::FallingDripstoneWater,
- 82 => ParticleData::GlowSquidInk,
- 83 => ParticleData::Glow,
- 84 => ParticleData::WaxOn,
- 85 => ParticleData::WaxOff,
- 86 => ParticleData::ElectricSpark,
- 87 => ParticleData::Scrape,
- _ => return Err(format!("Unknown particle id: {}", id)),
- })
- }
-}
-
-impl McBufWritable for ParticleData {
- fn write_into(&self, _buf: &mut impl Write) -> Result<(), std::io::Error> {
- todo!()
- }
+ pub metadata: EntityMetadata,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs
new file mode 100644
index 00000000..88c306dc
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs
@@ -0,0 +1,10 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSetExperiencePacket {
+ pub experience_progress: f32,
+ #[var]
+ pub experience_level: u32,
+ #[var]
+ pub total_experience: u32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs
new file mode 100644
index 00000000..136ef475
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs
@@ -0,0 +1,9 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSetHealthPacket {
+ pub health: f32,
+ #[var]
+ pub food: u32,
+ pub saturation: f32,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs
new file mode 100644
index 00000000..02bf88d7
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs
@@ -0,0 +1,7 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSetTimePacket {
+ pub game_time: u64,
+ pub day_time: u64,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_sound_packet.rs b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
new file mode 100644
index 00000000..67e832fe
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
@@ -0,0 +1,28 @@
+use packet_macros::{GamePacket, McBufReadable, McBufWritable};
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSoundPacket {
+ #[var]
+ /// TODO: use the sound registry instead of just being a u32
+ pub sound: u32,
+ pub source: SoundSource,
+ pub x: i32,
+ pub y: i32,
+ pub z: i32,
+ pub volume: f32,
+ pub pitch: f32,
+}
+
+#[derive(Clone, Debug, Copy, McBufReadable, McBufWritable)]
+pub enum SoundSource {
+ Master = 0,
+ Music = 1,
+ Records = 2,
+ Weather = 3,
+ Blocks = 4,
+ Hostile = 5,
+ Neutral = 6,
+ Players = 7,
+ Ambient = 8,
+ Voice = 9,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs
new file mode 100644
index 00000000..ea8788d6
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs
@@ -0,0 +1,13 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundTeleportEntityPacket {
+ #[var]
+ pub id: u32,
+ pub x: f64,
+ pub y: f64,
+ pub z: f64,
+ pub y_rot: i8,
+ pub x_rot: i8,
+ pub on_ground: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs
new file mode 100644
index 00000000..fe2c226d
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs
@@ -0,0 +1,90 @@
+use crate::packets::{McBufReadable, McBufWritable};
+use azalea_chat::component::Component;
+use azalea_core::{resource_location::ResourceLocation, Slot};
+use packet_macros::{GamePacket, McBufReadable, McBufWritable};
+use std::{
+ collections::HashMap,
+ io::{Read, Write},
+};
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundUpdateAdvancementsPacket {
+ pub reset: bool,
+ pub added: HashMap<ResourceLocation, Advancement>,
+ pub removed: Vec<ResourceLocation>,
+ pub progress: HashMap<ResourceLocation, AdvancementProgress>,
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct Advancement {
+ parent_id: Option<ResourceLocation>,
+ display: Option<DisplayInfo>,
+ // rewards: AdvancementRewards.EMPTY,
+ criteria: HashMap<ResourceLocation, Criterion>,
+ requirements: Vec<Vec<String>>,
+ // requirements_strategy: RequirementsStrategy.AND
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct DisplayInfo {
+ pub title: Component,
+ pub description: Component,
+ pub icon: Slot,
+ pub frame: FrameType,
+ pub flags: DisplayFlags,
+ pub background: Option<ResourceLocation>,
+ pub x: f32,
+ pub y: f32,
+}
+
+#[derive(Clone, Debug)]
+pub struct DisplayFlags {
+ pub background: bool,
+ pub show_toast: bool,
+ pub hidden: bool,
+}
+
+impl McBufReadable for DisplayFlags {
+ fn read_into(buf: &mut impl Read) -> Result<Self, String> {
+ let data = u32::read_into(buf)?;
+ Ok(DisplayFlags {
+ background: (data & 0b1) != 0,
+ show_toast: (data & 0b10) != 0,
+ hidden: (data & 0b100) != 0,
+ })
+ }
+}
+
+impl McBufWritable for DisplayFlags {
+ fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
+ let mut data = 0;
+ if self.background {
+ data |= 0b1;
+ }
+ if self.show_toast {
+ data |= 0b10;
+ }
+ if self.hidden {
+ data |= 0b100;
+ }
+ u32::write_into(&data, buf)
+ }
+}
+
+#[derive(Clone, Debug, Copy, McBufReadable, McBufWritable)]
+pub enum FrameType {
+ Task = 0,
+ Challenge = 1,
+ Goal = 2,
+}
+
+// nothing is written here
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct Criterion {}
+
+pub type AdvancementProgress = HashMap<ResourceLocation, CriterionProgress>;
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct CriterionProgress {
+ date: Option<u64>,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
index 82f34f96..3d83e6fb 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
@@ -6,7 +6,7 @@ use uuid::Uuid;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundUpdateAttributesPacket {
- #[varint]
+ #[var]
pub entity_id: u32,
pub attributes: Vec<AttributeSnapshot>,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
index 9bdea26e..5b4c5cd9 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
@@ -74,7 +74,7 @@ pub struct CookingRecipe {
ingredient: Ingredient,
result: Slot,
experience: f32,
- #[varint]
+ #[var]
cooking_time: u32,
}
#[derive(Clone, Debug, McBufReadable, McBufWritable)]
diff --git a/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
index 1f988fe5..fe65d048 100755
--- a/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
@@ -2,6 +2,6 @@ use packet_macros::GamePacket;
#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundUpdateViewDistancePacket {
- #[varint]
+ #[var]
pub view_distance: i32,
}
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index bdba6d2b..0391ee10 100755
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -1,27 +1,48 @@
pub mod clientbound_add_entity_packet;
pub mod clientbound_add_mob_packet;
+pub mod clientbound_add_player_packet;
+pub mod clientbound_animate_packet;
+pub mod clientbound_block_update_packet;
pub mod clientbound_change_difficulty_packet;
+pub mod clientbound_chat_packet;
+pub mod clientbound_container_set_content_packet;
pub mod clientbound_custom_payload_packet;
pub mod clientbound_declare_commands_packet;
pub mod clientbound_disconnect_packet;
pub mod clientbound_entity_event_packet;
pub mod clientbound_entity_velocity_packet;
+pub mod clientbound_initialize_border_packet;
+pub mod clientbound_keep_alive_packet;
pub mod clientbound_level_chunk_with_light_packet;
+pub mod clientbound_level_event_packet;
pub mod clientbound_light_update_packet;
pub mod clientbound_login_packet;
+pub mod clientbound_move_entity_pos_packet;
+pub mod clientbound_move_entity_posrot_packet;
+pub mod clientbound_move_entity_rot_packet;
pub mod clientbound_player_abilities_packet;
pub mod clientbound_player_info_packet;
pub mod clientbound_player_position_packet;
pub mod clientbound_recipe_packet;
+pub mod clientbound_remove_entities_packet;
+pub mod clientbound_rotate_head_packet;
pub mod clientbound_set_carried_item_packet;
pub mod clientbound_set_chunk_cache_center;
+pub mod clientbound_set_default_spawn_position_packet;
pub mod clientbound_set_entity_data_packet;
pub mod clientbound_set_entity_link_packet;
+pub mod clientbound_set_experience_packet;
+pub mod clientbound_set_health_packet;
+pub mod clientbound_set_time_packet;
+pub mod clientbound_sound_packet;
+pub mod clientbound_teleport_entity_packet;
+pub mod clientbound_update_advancements_packet;
pub mod clientbound_update_attributes_packet;
pub mod clientbound_update_recipes_packet;
pub mod clientbound_update_tags_packet;
pub mod clientbound_update_view_distance_packet;
pub mod serverbound_custom_payload_packet;
+pub mod serverbound_keep_alive_packet;
use packet_macros::declare_state_packets;
@@ -29,30 +50,51 @@ declare_state_packets!(
GamePacket,
Serverbound => {
0x0a: serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
+ 0x0f: serverbound_keep_alive_packet::ServerboundKeepAlivePacket,
},
Clientbound => {
0x00: clientbound_add_entity_packet::ClientboundAddEntityPacket,
0x02: clientbound_add_mob_packet::ClientboundAddMobPacket,
+ 0x04: clientbound_add_player_packet::ClientboundAddPlayerPacket,
+ 0x6: clientbound_animate_packet::ClientboundAnimatePacket,
+ 0xc: clientbound_block_update_packet::ClientboundBlockUpdatePacket,
0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
+ 0xf: clientbound_chat_packet::ClientboundChatPacket,
0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
+ 0x14: clientbound_container_set_content_packet::ClientboundContainerSetContentPacket,
0x1a: clientbound_disconnect_packet::ClientboundDisconnectPacket,
0x1b: clientbound_entity_event_packet::ClientboundEntityEventPacket,
0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
+ 0x20: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
+ 0x21: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
0x22: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
+ 0x23: clientbound_level_event_packet::ClientboundLevelEventPacket,
0x25: clientbound_light_update_packet::ClientboundLightUpdatePacket,
0x26: clientbound_login_packet::ClientboundLoginPacket,
+ 0x29: clientbound_move_entity_pos_packet::ClientboundMoveEntityPosPacket,
+ 0x2a: clientbound_move_entity_posrot_packet::ClientboundMoveEntityPosRotPacket,
+ 0x2b: clientbound_move_entity_rot_packet::ClientboundMoveEntityRotPacket,
0x32: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
0x36: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
0x38: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
0x39: clientbound_recipe_packet::ClientboundRecipePacket,
+ 0x3a: clientbound_remove_entities_packet::ClientboundRemoveEntitiesPacket,
+ 0x3e: clientbound_rotate_head_packet::ClientboundRotateHeadPacket,
0x48: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
0x49: clientbound_set_chunk_cache_center::ClientboundSetChunkCacheCenterPacket,
0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
+ 0x4b: clientbound_set_default_spawn_position_packet::ClientboundSetDefaultSpawnPositionPacket,
0x4d: clientbound_set_entity_data_packet::ClientboundSetEntityDataPacket,
0x45: clientbound_set_entity_link_packet::ClientboundSetEntityLinkPacket,
0x4f: clientbound_entity_velocity_packet::ClientboundEntityVelocityPacket,
+ 0x51: clientbound_set_experience_packet::ClientboundSetExperiencePacket,
+ 0x52: clientbound_set_health_packet::ClientboundSetHealthPacket,
+ 0x59: clientbound_set_time_packet::ClientboundSetTimePacket,
+ 0x5d: clientbound_sound_packet::ClientboundSoundPacket,
+ 0x62: clientbound_teleport_entity_packet::ClientboundTeleportEntityPacket,
+ 0x63: clientbound_update_advancements_packet::ClientboundUpdateAdvancementsPacket,
0x64: clientbound_update_attributes_packet::ClientboundUpdateAttributesPacket,
0x66: clientbound_update_recipes_packet::ClientboundUpdateRecipesPacket,
- 0x67: clientbound_update_tags_packet::ClientboundUpdateTagsPacket
+ 0x67: clientbound_update_tags_packet::ClientboundUpdateTagsPacket,
}
);
diff --git a/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs b/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs
new file mode 100644
index 00000000..740b18e3
--- /dev/null
+++ b/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs
@@ -0,0 +1,6 @@
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ServerboundKeepAlivePacket {
+ pub id: u64,
+}
diff --git a/azalea-protocol/src/packets/handshake/client_intention_packet.rs b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
index 6216ddc4..98caf34c 100755
--- a/azalea-protocol/src/packets/handshake/client_intention_packet.rs
+++ b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
@@ -4,7 +4,7 @@ use std::hash::Hash;
#[derive(Hash, Clone, Debug, HandshakePacket)]
pub struct ClientIntentionPacket {
- #[varint]
+ #[var]
pub protocol_version: u32,
pub hostname: String,
pub port: u16,
diff --git a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
index 9e1e1df5..fc5dd1a2 100755
--- a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
@@ -5,7 +5,7 @@ use std::hash::Hash;
#[derive(Hash, Clone, Debug, LoginPacket)]
pub struct ClientboundCustomQueryPacket {
- #[varint]
+ #[var]
pub transaction_id: u32,
pub identifier: ResourceLocation,
pub data: UnsizedByteArray,
diff --git a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
index dd077ced..dd11f7f7 100755
--- a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
@@ -1,6 +1,7 @@
use std::io::{Read, Write};
use super::LoginPacket;
+use crate::mc_buf::McBufReadable;
use crate::mc_buf::{Readable, Writable};
use azalea_auth::game_profile::GameProfile;
use azalea_core::serializable_uuid::SerializableUuid;
@@ -26,13 +27,7 @@ impl ClientboundGameProfilePacket {
}
pub fn read(buf: &mut impl Read) -> Result<LoginPacket, String> {
- // TODO: we have a thing to read from the uuid now
- let uuid = Uuid::from_int_array([
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- buf.read_int()? as u32,
- ]);
+ let uuid = Uuid::read_into(buf)?;
let name = buf.read_utf_with_len(16)?;
Ok(ClientboundGameProfilePacket {
game_profile: GameProfile::new(uuid, name),