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authormat <github@matdoes.dev>2022-04-19 18:53:13 -0500
committermat <github@matdoes.dev>2022-04-19 18:53:13 -0500
commit9633874d23f3baa8e5d5c33f3fd51ae6aa880a88 (patch)
treeaa0fdc9816bb8a69c1ce7531df33cc6fc9aaed22 /azalea-protocol/src/packets
parentc04a28621e53129c03f8aee8cbee89556abf137f (diff)
downloadazalea-drasl-9633874d23f3baa8e5d5c33f3fd51ae6aa880a88.tar.xz
finish declare_state_packets implementation
Diffstat (limited to 'azalea-protocol/src/packets')
-rw-r--r--azalea-protocol/src/packets/game/mod.rs67
1 files changed, 0 insertions, 67 deletions
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index cb07cf97..2affd49e 100644
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -19,70 +19,3 @@ declare_state_packets!(
0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
}
);
-
-// #[derive(Clone, Debug)]
-// pub enum GamePacket
-// where
-// Self: Sized,
-// {
-// ClientboundLoginPacket(clientbound_login_packet::ClientboundLoginPacket),
-// ClientboundUpdateViewDistancePacket(
-// clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
-// ),
-// ClientboundCustomPayloadPacket(
-// clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
-// ),
-// ClientboundChangeDifficultyPacket(
-// clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
-// ),
-// }
-
-// #[async_trait]
-// impl ProtocolPacket for GamePacket {
-// fn id(&self) -> u32 {
-// match self {
-// GamePacket::ClientboundChangeDifficultyPacket(_packet) => 0x0e,
-// GamePacket::ClientboundCustomPayloadPacket(_packet) => 0x18,
-// GamePacket::ClientboundLoginPacket(_packet) => 0x26,
-// GamePacket::ClientboundUpdateViewDistancePacket(_packet) => 0x4a,
-// }
-// }
-
-// fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
-// match self {
-// GamePacket::ClientboundChangeDifficultyPacket(packet) => packet.write(buf),
-// GamePacket::ClientboundCustomPayloadPacket(packet) => packet.write(buf),
-// GamePacket::ClientboundLoginPacket(packet) => packet.write(buf),
-// GamePacket::ClientboundUpdateViewDistancePacket(packet) => packet.write(buf),
-// }
-// }
-
-// /// Read a packet by its id, ConnectionProtocol, and flow
-// async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
-// id: u32,
-// flow: &PacketFlow,
-// buf: &mut T,
-// ) -> Result<GamePacket, String>
-// where
-// Self: Sized,
-// {
-// Ok(match flow {
-// PacketFlow::ServerToClient => match id {
-// 0x0e => clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket
-// ::read(buf)
-// .await?,
-// 0x18 => clientbound_custom_payload_packet::ClientboundCustomPayloadPacket::read(buf).await?,
-// 0x26 => clientbound_login_packet::ClientboundLoginPacket::read(buf).await?,
-// 0x4a => clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket
-// ::read(buf)
-// .await?,
-// // _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)),
-// _ => panic!("Unknown ServerToClient game packet id: {}", id),
-// },
-// PacketFlow::ClientToServer => match id {
-// // 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
-// _ => return Err(format!("Unknown ClientToServer game packet id: {}", id)),
-// },
-// })
-// }
-// }