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authormat <27899617+mat-1@users.noreply.github.com>2023-09-21 11:16:29 -0500
committerGitHub <noreply@github.com>2023-09-21 11:16:29 -0500
commit7b3e2e4bf793466a351510c7fbbd08234e93bb0e (patch)
tree7177a919de9982d9e3c7f36a76d2025696f465b6 /azalea-protocol/src/packets/mod.rs
parent83cce236145cdab1872a472a70943b669a880965 (diff)
downloadazalea-drasl-7b3e2e4bf793466a351510c7fbbd08234e93bb0e.tar.xz
1.20.2 (#99)
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-protocol/src/packets/mod.rs')
-rwxr-xr-xazalea-protocol/src/packets/mod.rs8
1 files changed, 6 insertions, 2 deletions
diff --git a/azalea-protocol/src/packets/mod.rs b/azalea-protocol/src/packets/mod.rs
index a9e2948c..eb902da2 100755
--- a/azalea-protocol/src/packets/mod.rs
+++ b/azalea-protocol/src/packets/mod.rs
@@ -1,5 +1,7 @@
+pub mod common;
+pub mod configuration;
pub mod game;
-pub mod handshake;
+pub mod handshaking;
pub mod login;
pub mod status;
@@ -10,7 +12,7 @@ use std::io::{Cursor, Write};
// TODO: rename the packet files to just like clientbound_add_entity instead of
// clientbound_add_entity_packet
-pub const PROTOCOL_VERSION: u32 = 763;
+pub const PROTOCOL_VERSION: u32 = 764;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum ConnectionProtocol {
@@ -18,6 +20,7 @@ pub enum ConnectionProtocol {
Game = 0,
Status = 1,
Login = 2,
+ Configuration = 3,
}
impl ConnectionProtocol {
@@ -28,6 +31,7 @@ impl ConnectionProtocol {
0 => Some(ConnectionProtocol::Game),
1 => Some(ConnectionProtocol::Status),
2 => Some(ConnectionProtocol::Login),
+ 3 => Some(ConnectionProtocol::Configuration),
_ => None,
}
}