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authormat <27899617+mat-1@users.noreply.github.com>2022-08-20 15:17:07 -0500
committerGitHub <noreply@github.com>2022-08-20 15:17:07 -0500
commitdbb2092ac002790c07ad21cf7d12aabb477a2e74 (patch)
tree5d5bb1e6dbca8250292a9e0b1edc7325699bbbaf /azalea-protocol/src/packets/game/serverbound_interact_packet.rs
parentac4d675d44a93a6625f508263c650206a7ff1f98 (diff)
downloadazalea-drasl-dbb2092ac002790c07ad21cf7d12aabb477a2e74.tar.xz
Implement ALL packets (#16)
* add a couple more packets and improve codegen * enums in packet codegen * fix enums and MORE PACKETS * make unsigned numbers the default * codegen can make hashmaps * UnsizedByteArray in codegen * Vec and Option * enum codgen works in more situations * ServerboundInteractPacket * Fix error with new error system * More packets * more packets * more packets * guess what was added * yeah it's more packets * add more packets * packets * start adding ClientboundBossEventPacket * finish boss event packet * improve codegen for linux * start on command suggestions packet * rename declare_commands to commands * más paquetes * fix generating custom payload packet * more packets * mehr Pakete * improve codegen for movement packets * rename move packets to have "packet" at the end * fix some unused variable warns * addere plus facis * pli da pakoj * plus de paquets * più pacchetti * make ChatFormatting a macro in azalea-chat * change a match to matches! macro * update SetPlayerTeam to use ChatFormatting * ClientboundSetScorePacket & fix clippy warnings * finish game state :tada: * add remaining packets for other states * fix error in ping.rs
Diffstat (limited to 'azalea-protocol/src/packets/game/serverbound_interact_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/serverbound_interact_packet.rs85
1 files changed, 85 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/serverbound_interact_packet.rs b/azalea-protocol/src/packets/game/serverbound_interact_packet.rs
new file mode 100644
index 00000000..47843d47
--- /dev/null
+++ b/azalea-protocol/src/packets/game/serverbound_interact_packet.rs
@@ -0,0 +1,85 @@
+use crate::packets::BufReadError;
+use azalea_buf::McBufVarReadable;
+use azalea_buf::{McBuf, McBufReadable, McBufVarWritable, McBufWritable};
+use azalea_core::EntityPos;
+use packet_macros::ServerboundGamePacket;
+use std::io::{Read, Write};
+
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
+pub struct ServerboundInteractPacket {
+ #[var]
+ pub entity_id: u32,
+ pub action: ActionType,
+ /// Whether the player is sneaking
+ pub using_secondary_action: bool,
+}
+
+#[derive(Clone, Copy, Debug)]
+pub enum ActionType {
+ Interact {
+ hand: InteractionHand,
+ },
+ Attack,
+ InteractAt {
+ location: EntityPos,
+ hand: InteractionHand,
+ },
+}
+
+impl McBufWritable for ActionType {
+ fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
+ match self {
+ ActionType::Interact { hand } => {
+ 0u32.var_write_into(buf)?;
+ hand.write_into(buf)?;
+ }
+ ActionType::Attack => {
+ 1u32.var_write_into(buf)?;
+ }
+ ActionType::InteractAt { location, hand } => {
+ 2u32.var_write_into(buf)?;
+ (location.x as f32).write_into(buf)?;
+ (location.y as f32).write_into(buf)?;
+ (location.z as f32).write_into(buf)?;
+ hand.write_into(buf)?;
+ }
+ }
+ Ok(())
+ }
+}
+
+impl McBufReadable for ActionType {
+ fn read_from(buf: &mut impl Read) -> Result<Self, BufReadError> {
+ let action_type = u32::var_read_from(buf)?;
+ match action_type {
+ 0 => {
+ let hand = InteractionHand::read_from(buf)?;
+ Ok(ActionType::Interact { hand })
+ }
+ 1 => Ok(ActionType::Attack),
+ 2 => {
+ let x = f32::read_from(buf)?;
+ let y = f32::read_from(buf)?;
+ let z = f32::read_from(buf)?;
+ let hand = InteractionHand::read_from(buf)?;
+ Ok(ActionType::InteractAt {
+ location: EntityPos {
+ x: x as f64,
+ y: y as f64,
+ z: z as f64,
+ },
+ hand,
+ })
+ }
+ _ => Err(BufReadError::UnexpectedEnumVariant {
+ id: action_type as i32,
+ }),
+ }
+ }
+}
+
+#[derive(McBuf, Clone, Copy, Debug)]
+pub enum InteractionHand {
+ MainHand = 0,
+ OffHand = 1,
+}