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| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-05-03 20:57:27 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-03 20:57:27 -0500 |
| commit | 634cb8d72c6608512aedba19e5cd669104bc35ea (patch) | |
| tree | f8e76ce9eb43403d29cc0cbcf9a4f51522419dc2 /azalea-protocol/src/packets/game/serverbound_container_click_packet.rs | |
| parent | 1fb4418f2c9cbd004c64c2f23d2d0352ee12c0e5 (diff) | |
| download | azalea-drasl-634cb8d72c6608512aedba19e5cd669104bc35ea.tar.xz | |
Inventory (#48)
* start adding azalea-inventory
* design more of how inventories are defined
* start working on az-inv-macros
* inventory macro works
* start adding inventory codegen
* update some deps
* add inventory codegen
* manually write inventory menus
* put the inventories in Client
* start on containersetcontent
* inventory menu should hopefully work
* checks in containersetcontent
* format a comment
* move some variant matches
* inventory.rs
* inventory stuff
* more inventory stuff
* inventory/container tracking works
* start adding interact function
* sequence number
* start adding HitResultComponent
* implement traverse_blocks
* start adding clip
* add clip function
* update_hit_result_component
* start trying to fix
* fix
* make some stuff simpler
* clippy
* lever
* chest
* container handle
* fix ambiguity
* fix some doc tests
* move some container stuff from az-client to azalea
* clicking container
* start implementing simulate_click
* keep working on simulate click
* implement more of simulate_click
this is really boring
* inventory fixes
* start implementing shift clicking
* fix panic in azalea-chat i hope
* shift clicking implemented
* more inventory stuff
* fix items not showing in containers sometimes
* fix test
* fix all warnings
* remove a println
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-protocol/src/packets/game/serverbound_container_click_packet.rs')
| -rwxr-xr-x | azalea-protocol/src/packets/game/serverbound_container_click_packet.rs | 19 |
1 files changed, 4 insertions, 15 deletions
diff --git a/azalea-protocol/src/packets/game/serverbound_container_click_packet.rs b/azalea-protocol/src/packets/game/serverbound_container_click_packet.rs index 768d3f94..119af220 100755 --- a/azalea-protocol/src/packets/game/serverbound_container_click_packet.rs +++ b/azalea-protocol/src/packets/game/serverbound_container_click_packet.rs @@ -1,5 +1,5 @@ use azalea_buf::McBuf; -use azalea_core::Slot; +use azalea_inventory::{operations::ClickType, ItemSlot}; use azalea_protocol_macros::ServerboundGamePacket; use std::collections::HashMap; @@ -8,20 +8,9 @@ pub struct ServerboundContainerClickPacket { pub container_id: u8, #[var] pub state_id: u32, - pub slot_num: u16, + pub slot_num: i16, pub button_num: u8, pub click_type: ClickType, - pub changed_slots: HashMap<u16, Slot>, - pub carried_item: Slot, -} - -#[derive(McBuf, Clone, Copy, Debug)] -pub enum ClickType { - Pickup = 0, - QuickMove = 1, - Swap = 2, - Clone = 3, - Throw = 4, - QuickCraft = 5, - PickupAll = 6, + pub changed_slots: HashMap<u16, ItemSlot>, + pub carried_item: ItemSlot, } |
