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authormat <27899617+mat-1@users.noreply.github.com>2024-11-27 19:31:40 -0600
committerGitHub <noreply@github.com>2024-11-27 19:31:40 -0600
commit08958c2278b15ebeac8a964f392ebb792e479b61 (patch)
tree4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /azalea-protocol/src/packets/game/s_interact.rs
parent139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff)
downloadazalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz
Refactor azalea-protocol (#190)
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
Diffstat (limited to 'azalea-protocol/src/packets/game/s_interact.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/s_interact.rs86
1 files changed, 86 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/s_interact.rs b/azalea-protocol/src/packets/game/s_interact.rs
new file mode 100755
index 00000000..cdd9cba5
--- /dev/null
+++ b/azalea-protocol/src/packets/game/s_interact.rs
@@ -0,0 +1,86 @@
+use std::io::{Cursor, Write};
+
+use azalea_buf::{AzBuf, AzaleaRead, AzaleaReadVar, AzaleaWrite, AzaleaWriteVar};
+use azalea_core::position::Vec3;
+use azalea_protocol_macros::ServerboundGamePacket;
+
+use crate::packets::BufReadError;
+
+#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
+pub struct ServerboundInteract {
+ #[var]
+ pub entity_id: u32,
+ pub action: ActionType,
+ /// Whether the player is sneaking
+ pub using_secondary_action: bool,
+}
+
+#[derive(Clone, Copy, Debug)]
+pub enum ActionType {
+ Interact {
+ hand: InteractionHand,
+ },
+ Attack,
+ InteractAt {
+ location: Vec3,
+ hand: InteractionHand,
+ },
+}
+
+impl AzaleaWrite for ActionType {
+ fn azalea_write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
+ match self {
+ ActionType::Interact { hand } => {
+ 0u32.azalea_write_var(buf)?;
+ hand.azalea_write(buf)?;
+ }
+ ActionType::Attack => {
+ 1u32.azalea_write_var(buf)?;
+ }
+ ActionType::InteractAt { location, hand } => {
+ 2u32.azalea_write_var(buf)?;
+ (location.x as f32).azalea_write(buf)?;
+ (location.y as f32).azalea_write(buf)?;
+ (location.z as f32).azalea_write(buf)?;
+ hand.azalea_write(buf)?;
+ }
+ }
+ Ok(())
+ }
+}
+
+impl AzaleaRead for ActionType {
+ fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
+ let action_type = u32::azalea_read_var(buf)?;
+ match action_type {
+ 0 => {
+ let hand = InteractionHand::azalea_read(buf)?;
+ Ok(ActionType::Interact { hand })
+ }
+ 1 => Ok(ActionType::Attack),
+ 2 => {
+ let x = f32::azalea_read(buf)?;
+ let y = f32::azalea_read(buf)?;
+ let z = f32::azalea_read(buf)?;
+ let hand = InteractionHand::azalea_read(buf)?;
+ Ok(ActionType::InteractAt {
+ location: Vec3 {
+ x: f64::from(x),
+ y: f64::from(y),
+ z: f64::from(z),
+ },
+ hand,
+ })
+ }
+ _ => Err(BufReadError::UnexpectedEnumVariant {
+ id: action_type as i32,
+ }),
+ }
+ }
+}
+
+#[derive(AzBuf, Clone, Copy, Debug)]
+pub enum InteractionHand {
+ MainHand = 0,
+ OffHand = 1,
+}