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authormat <27899617+mat-1@users.noreply.github.com>2023-05-03 20:57:27 -0500
committerGitHub <noreply@github.com>2023-05-03 20:57:27 -0500
commit634cb8d72c6608512aedba19e5cd669104bc35ea (patch)
treef8e76ce9eb43403d29cc0cbcf9a4f51522419dc2 /azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
parent1fb4418f2c9cbd004c64c2f23d2d0352ee12c0e5 (diff)
downloadazalea-drasl-634cb8d72c6608512aedba19e5cd669104bc35ea.tar.xz
Inventory (#48)
* start adding azalea-inventory * design more of how inventories are defined * start working on az-inv-macros * inventory macro works * start adding inventory codegen * update some deps * add inventory codegen * manually write inventory menus * put the inventories in Client * start on containersetcontent * inventory menu should hopefully work * checks in containersetcontent * format a comment * move some variant matches * inventory.rs * inventory stuff * more inventory stuff * inventory/container tracking works * start adding interact function * sequence number * start adding HitResultComponent * implement traverse_blocks * start adding clip * add clip function * update_hit_result_component * start trying to fix * fix * make some stuff simpler * clippy * lever * chest * container handle * fix ambiguity * fix some doc tests * move some container stuff from az-client to azalea * clicking container * start implementing simulate_click * keep working on simulate click * implement more of simulate_click this is really boring * inventory fixes * start implementing shift clicking * fix panic in azalea-chat i hope * shift clicking implemented * more inventory stuff * fix items not showing in containers sometimes * fix test * fix all warnings * remove a println --------- Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
index 11472591..0acdc687 100755
--- a/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
@@ -1,6 +1,6 @@
use azalea_buf::{BufReadError, McBuf};
use azalea_buf::{McBufReadable, McBufWritable};
-use azalea_core::Slot;
+use azalea_inventory::ItemSlot;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::Cursor;
@@ -13,7 +13,7 @@ pub struct ClientboundSetEquipmentPacket {
#[derive(Clone, Debug)]
pub struct EquipmentSlots {
- pub slots: Vec<(EquipmentSlot, Slot)>,
+ pub slots: Vec<(EquipmentSlot, ItemSlot)>,
}
impl McBufReadable for EquipmentSlots {
@@ -28,7 +28,7 @@ impl McBufReadable for EquipmentSlots {
id: equipment_byte.into(),
}
})?;
- let item = Slot::read_from(buf)?;
+ let item = ItemSlot::read_from(buf)?;
slots.push((equipment_slot, item));
if equipment_byte & 128 == 0 {
break;