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authormat <github@matdoes.dev>2022-05-01 23:06:56 -0500
committermat <github@matdoes.dev>2022-05-01 23:06:56 -0500
commitbec2da64d81883e3ea909452e71e17b9d22b2adc (patch)
treed4f94abc09534768f2531a4c23f54dcc2dab2814 /azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
parent4d75415130a008f83c3bd594ca4cefd01f3d53dd (diff)
parentdb2fcecdc38ea7a43b098c6282dd906b73981f97 (diff)
downloadazalea-drasl-bec2da64d81883e3ea909452e71e17b9d22b2adc.tar.xz
Merge branch 'main' into chunk-decoding
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_info_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_info_packet.rs23
1 files changed, 8 insertions, 15 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
index 3d4c3ac7..97b68259 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
@@ -1,10 +1,7 @@
-// i don't know the actual name of this packet, i couldn't find it in the source code
-
use crate::mc_buf::{McBufReadable, McBufWritable, Readable, Writable};
-use async_trait::async_trait;
use azalea_chat::component::Component;
use packet_macros::{GamePacket, McBufReadable, McBufWritable};
-use tokio::io::AsyncRead;
+use std::io::Read;
use uuid::Uuid;
#[derive(Clone, Debug, GamePacket)]
@@ -64,19 +61,15 @@ pub struct RemovePlayer {
uuid: Uuid,
}
-#[async_trait]
impl McBufReadable for Action {
- async fn read_into<R>(buf: &mut R) -> Result<Self, String>
- where
- R: AsyncRead + std::marker::Unpin + std::marker::Send,
- {
- let id = buf.read_byte().await?;
+ fn read_into(buf: &mut impl Read) -> Result<Self, String> {
+ let id = buf.read_byte()?;
Ok(match id {
- 0 => Action::AddPlayer(Vec::<AddPlayer>::read_into(buf).await?),
- 1 => Action::UpdateGameMode(Vec::<UpdateGameMode>::read_into(buf).await?),
- 2 => Action::UpdateLatency(Vec::<UpdateLatency>::read_into(buf).await?),
- 3 => Action::UpdateDisplayName(Vec::<UpdateDisplayName>::read_into(buf).await?),
- 4 => Action::RemovePlayer(Vec::<RemovePlayer>::read_into(buf).await?),
+ 0 => Action::AddPlayer(Vec::<AddPlayer>::read_into(buf)?),
+ 1 => Action::UpdateGameMode(Vec::<UpdateGameMode>::read_into(buf)?),
+ 2 => Action::UpdateLatency(Vec::<UpdateLatency>::read_into(buf)?),
+ 3 => Action::UpdateDisplayName(Vec::<UpdateDisplayName>::read_into(buf)?),
+ 4 => Action::RemovePlayer(Vec::<RemovePlayer>::read_into(buf)?),
_ => panic!("Unknown player info action id: {}", id),
})
}