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| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-12-05 10:59:05 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-05 10:59:05 -0600 |
| commit | 7857a014b92e64361ee237ceae7ef1acc185ac46 (patch) | |
| tree | 5d70ea6b41943493873810e6a03c3483ff90a235 /azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs | |
| parent | ea3e8600126a58f5666d50fbf70dff8209d8979f (diff) | |
| download | azalea-drasl-7857a014b92e64361ee237ceae7ef1acc185ac46.tar.xz | |
1.20.3 (#110)
* 23w40a
* 23w41a
* 23w42a
* 23w43a
* 23w44a
* serialize FormattedText as nbt in network
* use azalea-nbt/serde in azalea-chat
* 23w45a
* fix 23w45a to compile
* handle Object in codegen
* 1.20.3-pre2
* remove unused clientbound_resource_pack_packet.rs
* merge main and make azalea-chat use simdnbt
* 1.20.3-rc1
* fix tests
* use simdnbt 0.3
* fix ServerboundSetJigsawBlockPacket
* 1.20.3
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs')
| -rw-r--r-- | azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs index 6a80e172..41a21def 100644 --- a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs @@ -169,41 +169,3 @@ impl McBufWritable for PackedMessageSignature { Ok(()) } } - -#[cfg(test)] -mod tests { - use super::*; - use std::backtrace::Backtrace; - - // you can remove or update this test if it breaks because mojang changed the - // structure of the packet again - #[test] - fn test_player_chat_packet() { - let data: [u8; 295] = [ - 47, 247, 69, 164, 160, 108, 63, 217, 178, 34, 4, 161, 47, 115, 192, 126, 0, 0, 11, 72, - 101, 108, 108, 111, 32, 119, 111, 114, 108, 100, 0, 0, 1, 132, 209, 9, 72, 139, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 242, 1, 123, 34, 105, 110, 115, 101, 114, 116, 105, 111, - 110, 34, 58, 34, 98, 111, 116, 48, 34, 44, 34, 99, 108, 105, 99, 107, 69, 118, 101, - 110, 116, 34, 58, 123, 34, 97, 99, 116, 105, 111, 110, 34, 58, 34, 115, 117, 103, 103, - 101, 115, 116, 95, 99, 111, 109, 109, 97, 110, 100, 34, 44, 34, 118, 97, 108, 117, 101, - 34, 58, 34, 47, 116, 101, 108, 108, 32, 98, 111, 116, 48, 32, 34, 125, 44, 34, 104, - 111, 118, 101, 114, 69, 118, 101, 110, 116, 34, 58, 123, 34, 97, 99, 116, 105, 111, - 110, 34, 58, 34, 115, 104, 111, 119, 95, 101, 110, 116, 105, 116, 121, 34, 44, 34, 99, - 111, 110, 116, 101, 110, 116, 115, 34, 58, 123, 34, 116, 121, 112, 101, 34, 58, 34, - 109, 105, 110, 101, 99, 114, 97, 102, 116, 58, 112, 108, 97, 121, 101, 114, 34, 44, 34, - 105, 100, 34, 58, 34, 50, 102, 102, 55, 52, 53, 97, 52, 45, 97, 48, 54, 99, 45, 51, - 102, 100, 57, 45, 98, 50, 50, 50, 45, 48, 52, 97, 49, 50, 102, 55, 51, 99, 48, 55, 101, - 34, 44, 34, 110, 97, 109, 101, 34, 58, 123, 34, 116, 101, 120, 116, 34, 58, 34, 98, - 111, 116, 48, 34, 125, 125, 125, 44, 34, 116, 101, 120, 116, 34, 58, 34, 98, 111, 116, - 48, 34, 125, 0, - ]; - // just make sure it doesn't panic - if let Err(e) = ClientboundPlayerChatPacket::read_from(&mut Cursor::new(&data)) { - let default_backtrace = Backtrace::capture(); - let backtrace = std::error::request_ref::<Backtrace>(&e).unwrap_or(&default_backtrace); - eprintln!("{e}\n{backtrace}"); - - panic!("failed to read player chat packet"); - } - } -} |
