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authormat <github@matdoes.dev>2022-04-24 17:37:57 -0500
committermat <github@matdoes.dev>2022-04-24 17:37:57 -0500
commit3e507f0db4020eaf406ba69aae3d4dc1301d29ac (patch)
treeca6c127c9db6dfd14511e98944fc031fe5f1e43a /azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
parent9f576c5600ba9a244bc0d433bb7de174284066a2 (diff)
parentb7641ff308aab7840d2a2253ae50f8ee496b2a97 (diff)
downloadazalea-drasl-3e507f0db4020eaf406ba69aae3d4dc1301d29ac.tar.xz
Merge branch 'main' into auth
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs57
1 files changed, 57 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
new file mode 100755
index 00000000..f4f528cf
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
@@ -0,0 +1,57 @@
+// i don't know the actual name of this packet, i couldn't find it in the source code
+
+use crate::mc_buf::{McBufReadable, McBufWritable, Readable};
+use async_trait::async_trait;
+use packet_macros::GamePacket;
+use tokio::io::AsyncRead;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundPlayerAbilitiesPacket {
+ pub flags: PlayerAbilitiesFlags,
+ pub flying_speed: f32,
+ /// Used for the fov
+ pub walking_speed: f32,
+}
+
+#[derive(Clone, Debug)]
+pub struct PlayerAbilitiesFlags {
+ pub invulnerable: bool,
+ pub flying: bool,
+ pub can_fly: bool,
+ pub instant_break: bool,
+}
+
+#[async_trait]
+impl McBufReadable for PlayerAbilitiesFlags {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let byte = buf.read_byte().await?;
+ Ok(PlayerAbilitiesFlags {
+ invulnerable: byte & 1 != 0,
+ flying: byte & 2 != 0,
+ can_fly: byte & 4 != 0,
+ instant_break: byte & 8 != 0,
+ })
+ }
+}
+
+impl McBufWritable for PlayerAbilitiesFlags {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ let mut byte = 0;
+ if self.invulnerable {
+ byte = byte | 1;
+ }
+ if self.flying {
+ byte = byte | 2;
+ }
+ if self.can_fly {
+ byte = byte | 4;
+ }
+ if self.instant_break {
+ byte = byte | 8;
+ }
+ u8::write_into(&byte, buf)
+ }
+}