aboutsummaryrefslogtreecommitdiff
path: root/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
diff options
context:
space:
mode:
authormat <27899617+mat-1@users.noreply.github.com>2022-08-20 15:17:07 -0500
committerGitHub <noreply@github.com>2022-08-20 15:17:07 -0500
commitdbb2092ac002790c07ad21cf7d12aabb477a2e74 (patch)
tree5d5bb1e6dbca8250292a9e0b1edc7325699bbbaf /azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
parentac4d675d44a93a6625f508263c650206a7ff1f98 (diff)
downloadazalea-drasl-dbb2092ac002790c07ad21cf7d12aabb477a2e74.tar.xz
Implement ALL packets (#16)
* add a couple more packets and improve codegen * enums in packet codegen * fix enums and MORE PACKETS * make unsigned numbers the default * codegen can make hashmaps * UnsizedByteArray in codegen * Vec and Option * enum codgen works in more situations * ServerboundInteractPacket * Fix error with new error system * More packets * more packets * more packets * guess what was added * yeah it's more packets * add more packets * packets * start adding ClientboundBossEventPacket * finish boss event packet * improve codegen for linux * start on command suggestions packet * rename declare_commands to commands * más paquetes * fix generating custom payload packet * more packets * mehr Pakete * improve codegen for movement packets * rename move packets to have "packet" at the end * fix some unused variable warns * addere plus facis * pli da pakoj * plus de paquets * più pacchetti * make ChatFormatting a macro in azalea-chat * change a match to matches! macro * update SetPlayerTeam to use ChatFormatting * ClientboundSetScorePacket & fix clippy warnings * finish game state :tada: * add remaining packets for other states * fix error in ping.rs
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_level_event_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_event_packet.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
index b31cccf0..23e98c6b 100644
--- a/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
@@ -4,8 +4,8 @@ use packet_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLevelEventPacket {
- pub type_: i32,
+ pub event_type: u32,
pub pos: BlockPos,
- pub data: i32,
+ pub data: u32,
pub global_event: bool,
}