diff options
| author | mat <27899617+mat-1@users.noreply.github.com> | 2022-08-20 15:17:07 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-20 15:17:07 -0500 |
| commit | dbb2092ac002790c07ad21cf7d12aabb477a2e74 (patch) | |
| tree | 5d5bb1e6dbca8250292a9e0b1edc7325699bbbaf /azalea-protocol/src/packets/game/clientbound_explode_packet.rs | |
| parent | ac4d675d44a93a6625f508263c650206a7ff1f98 (diff) | |
| download | azalea-drasl-dbb2092ac002790c07ad21cf7d12aabb477a2e74.tar.xz | |
Implement ALL packets (#16)
* add a couple more packets and improve codegen
* enums in packet codegen
* fix enums and MORE PACKETS
* make unsigned numbers the default
* codegen can make hashmaps
* UnsizedByteArray in codegen
* Vec and Option
* enum codgen works in more situations
* ServerboundInteractPacket
* Fix error with new error system
* More packets
* more packets
* more packets
* guess what was added
* yeah it's more packets
* add more packets
* packets
* start adding ClientboundBossEventPacket
* finish boss event packet
* improve codegen for linux
* start on command suggestions packet
* rename declare_commands to commands
* más paquetes
* fix generating custom payload packet
* more packets
* mehr Pakete
* improve codegen for movement packets
* rename move packets to have "packet" at the end
* fix some unused variable warns
* addere plus facis
* pli da pakoj
* plus de paquets
* più pacchetti
* make ChatFormatting a macro in azalea-chat
* change a match to matches! macro
* update SetPlayerTeam to use ChatFormatting
* ClientboundSetScorePacket & fix clippy warnings
* finish game state :tada:
* add remaining packets for other states
* fix error in ping.rs
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_explode_packet.rs')
| -rw-r--r-- | azalea-protocol/src/packets/game/clientbound_explode_packet.rs | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_explode_packet.rs b/azalea-protocol/src/packets/game/clientbound_explode_packet.rs new file mode 100644 index 00000000..25731bcf --- /dev/null +++ b/azalea-protocol/src/packets/game/clientbound_explode_packet.rs @@ -0,0 +1,118 @@ +use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable}; +use azalea_core::BlockPos; +use packet_macros::ClientboundGamePacket; +use std::io::{Read, Write}; + +#[derive(Clone, Debug, PartialEq, ClientboundGamePacket)] +pub struct ClientboundExplodePacket { + pub x: f32, + pub y: f32, + pub z: f32, + pub power: f32, + pub to_blow: Vec<BlockPos>, + pub knockback_x: f32, + pub knockback_y: f32, + pub knockback_z: f32, +} + +impl McBufReadable for ClientboundExplodePacket { + fn read_from(buf: &mut impl Read) -> Result<Self, BufReadError> { + let x = f32::read_from(buf)?; + let y = f32::read_from(buf)?; + let z = f32::read_from(buf)?; + let power = f32::read_from(buf)?; + + let x_floor = x.floor() as i32; + let y_floor = y.floor() as i32; + let z_floor = z.floor() as i32; + + let to_blow_len = u32::var_read_from(buf)?; + let mut to_blow = Vec::with_capacity(to_blow_len as usize); + for _ in 0..to_blow_len { + // the bytes are offsets from the main x y z + let x = x_floor + i8::read_from(buf)? as i32; + let y = y_floor + i8::read_from(buf)? as i32; + let z = z_floor + i8::read_from(buf)? as i32; + to_blow.push(BlockPos { x, y, z }); + } + + let knockback_x = f32::read_from(buf)?; + let knockback_y = f32::read_from(buf)?; + let knockback_z = f32::read_from(buf)?; + + Ok(Self { + x, + y, + z, + power, + to_blow, + knockback_x, + knockback_y, + knockback_z, + }) + } +} + +impl McBufWritable for ClientboundExplodePacket { + fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { + self.x.write_into(buf)?; + self.y.write_into(buf)?; + self.z.write_into(buf)?; + self.power.write_into(buf)?; + + let to_blow_len = self.to_blow.len() as u32; + to_blow_len.var_write_into(buf)?; + + let x_floor = self.x.floor() as i32; + let y_floor = self.y.floor() as i32; + let z_floor = self.z.floor() as i32; + + for pos in &self.to_blow { + let x = (pos.x - x_floor) as i8; + let y = (pos.y - y_floor) as i8; + let z = (pos.z - z_floor) as i8; + x.write_into(buf)?; + y.write_into(buf)?; + z.write_into(buf)?; + } + + self.knockback_x.write_into(buf)?; + self.knockback_y.write_into(buf)?; + self.knockback_z.write_into(buf)?; + Ok(()) + } +} + +#[cfg(test)] +mod tests { + use super::*; + + #[test] + fn test_read_write() { + let packet = ClientboundExplodePacket { + x: 123_456.0, + y: 789_012.0, + z: 345_678.0, + power: 1_000.0, + to_blow: vec![ + BlockPos { + x: 123_456 + 1, + y: 789_012 + 2, + z: 345_678 - 127, + }, + BlockPos { + x: 123_456 + 4, + y: 789_012 - 5, + z: 345_678 + 6, + }, + ], + knockback_x: 1_000.0, + knockback_y: 2_000.0, + knockback_z: 3_000.0, + }; + let mut buf = Vec::new(); + packet.write_into(&mut buf).unwrap(); + let packet2 = ClientboundExplodePacket::read_from(&mut buf.as_slice()).unwrap(); + assert_eq!(packet, packet2); + } +} |
