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authormat <github@matdoes.dev>2022-04-24 17:37:57 -0500
committermat <github@matdoes.dev>2022-04-24 17:37:57 -0500
commit3e507f0db4020eaf406ba69aae3d4dc1301d29ac (patch)
treeca6c127c9db6dfd14511e98944fc031fe5f1e43a /azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
parent9f576c5600ba9a244bc0d433bb7de174284066a2 (diff)
parentb7641ff308aab7840d2a2253ae50f8ee496b2a97 (diff)
downloadazalea-drasl-3e507f0db4020eaf406ba69aae3d4dc1301d29ac.tar.xz
Merge branch 'main' into auth
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs96
1 files changed, 96 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
new file mode 100755
index 00000000..1403630d
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
@@ -0,0 +1,96 @@
+use std::hash::Hash;
+
+use async_trait::async_trait;
+use tokio::io::AsyncRead;
+
+use crate::mc_buf::{McBufReadable, Readable};
+
+use super::GamePacket;
+
+#[derive(Hash, Clone, Debug)]
+pub struct ClientboundDeclareCommandsPacket {
+ pub entries: Vec<BrigadierNodeStub>,
+ pub root_index: i32,
+}
+
+impl ClientboundDeclareCommandsPacket {
+ pub fn get(self) -> GamePacket {
+ GamePacket::ClientboundDeclareCommandsPacket(self)
+ }
+
+ pub fn write(&self, _buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ panic!("ClientboundDeclareCommandsPacket::write not implemented")
+ }
+
+ pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+ buf: &mut T,
+ ) -> Result<GamePacket, String> {
+ let node_count = buf.read_varint().await?;
+ println!("node_count: {}", node_count);
+ let mut nodes = Vec::with_capacity(node_count as usize);
+ for _ in 0..node_count {
+ let node = BrigadierNodeStub::read_into(buf).await?;
+ nodes.push(node);
+ }
+ let root_index = buf.read_varint().await?;
+ Ok(GamePacket::ClientboundDeclareCommandsPacket(
+ ClientboundDeclareCommandsPacket {
+ entries: nodes,
+ root_index,
+ },
+ ))
+ }
+}
+
+#[derive(Hash, Debug, Clone)]
+pub struct BrigadierNodeStub {}
+
+// azalea_brigadier::tree::CommandNode
+#[async_trait]
+impl McBufReadable for BrigadierNodeStub {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let flags = u8::read_into(buf).await?;
+
+ let node_type = flags & 0x03;
+ let is_executable = flags & 0x04 != 0;
+ let has_redirect = flags & 0x08 != 0;
+ let has_suggestions_type = flags & 0x10 != 0;
+ println!("flags: {}, node_type: {}, is_executable: {}, has_redirect: {}, has_suggestions_type: {}", flags, node_type, is_executable, has_redirect, has_suggestions_type);
+
+ let children = buf.read_int_id_list().await?;
+ println!("children: {:?}", children);
+ let redirect_node = if has_redirect {
+ buf.read_varint().await?
+ } else {
+ 0
+ };
+ println!("redirect_node: {}", redirect_node);
+
+ if node_type == 2 {
+ let name = buf.read_utf().await?;
+ println!("name: {}", name);
+
+ let resource_location = if has_suggestions_type {
+ Some(buf.read_resource_location().await?)
+ } else {
+ None
+ };
+ println!(
+ "node_type=2, flags={}, name={}, resource_location={:?}",
+ flags, name, resource_location
+ );
+ return Ok(BrigadierNodeStub {});
+ }
+ if node_type == 1 {
+ let name = buf.read_utf().await?;
+ println!("node_type=1, flags={}, name={}", flags, name);
+ return Ok(BrigadierNodeStub {});
+ }
+ println!("node_type={}, flags={}", node_type, flags);
+ Ok(BrigadierNodeStub {})
+ // return Err("Unknown node type".to_string());
+ }
+}