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authormat <27899617+mat-1@users.noreply.github.com>2024-11-27 19:31:40 -0600
committerGitHub <noreply@github.com>2024-11-27 19:31:40 -0600
commit08958c2278b15ebeac8a964f392ebb792e479b61 (patch)
tree4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs
parent139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff)
downloadazalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz
Refactor azalea-protocol (#190)
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs35
1 files changed, 0 insertions, 35 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs
deleted file mode 100644
index cf5d369a..00000000
--- a/azalea-protocol/src/packets/game/clientbound_damage_event_packet.rs
+++ /dev/null
@@ -1,35 +0,0 @@
-use std::io::{Cursor, Write};
-
-use azalea_buf::{McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
-use azalea_core::position::Vec3;
-use azalea_protocol_macros::ClientboundGamePacket;
-
-#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
-pub struct ClientboundDamageEventPacket {
- #[var]
- pub entity_id: u32,
- #[var]
- pub source_type_id: u32,
- pub source_cause_id: OptionalEntityId,
- pub source_direct_id: OptionalEntityId,
- pub source_position: Option<Vec3>,
-}
-
-#[derive(Clone, Debug)]
-pub struct OptionalEntityId(pub Option<u32>);
-impl McBufReadable for OptionalEntityId {
- fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, azalea_buf::BufReadError> {
- match u32::var_read_from(buf)? {
- 0 => Ok(OptionalEntityId(None)),
- id => Ok(OptionalEntityId(Some(id - 1))),
- }
- }
-}
-impl McBufWritable for OptionalEntityId {
- fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
- match self.0 {
- Some(id) => (id + 1).var_write_into(buf),
- None => 0u32.var_write_into(buf),
- }
- }
-}