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| author | mat <27899617+mat-1@users.noreply.github.com> | 2024-11-27 19:31:40 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-27 19:31:40 -0600 |
| commit | 08958c2278b15ebeac8a964f392ebb792e479b61 (patch) | |
| tree | 4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /azalea-protocol/src/packets/game/c_set_player_team.rs | |
| parent | 139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff) | |
| download | azalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz | |
Refactor azalea-protocol (#190)
* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* rename packet related modules and structs to be simpler
* ItemSlot -> ItemStack for more consistency with mojmap
* .get() -> .into_packet()
* simplify declare_state_packets by removing packet ids
* rename read_from and write_into to azalea_read and azalea_write
* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite
* McBuf -> AzBuf
* remove most uses of into_variant
* update codegen and use resourcelocation names for packets
* implement #[limit(i)] attribute for AzBuf derive macro
* fixes for 1.21.4
* fix examples
* update some physics code and fix ChatType
* remove unused imports in codegen
* re-add some things to migrate.py and update +mc version numbers automatically
* downgrade to 1.21.3 lol
Diffstat (limited to 'azalea-protocol/src/packets/game/c_set_player_team.rs')
| -rwxr-xr-x | azalea-protocol/src/packets/game/c_set_player_team.rs | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/c_set_player_team.rs b/azalea-protocol/src/packets/game/c_set_player_team.rs new file mode 100755 index 00000000..38249cf3 --- /dev/null +++ b/azalea-protocol/src/packets/game/c_set_player_team.rs @@ -0,0 +1,74 @@ +use std::io::{Cursor, Write}; + +use azalea_buf::{AzBuf, AzaleaRead, AzaleaWrite, BufReadError}; +use azalea_chat::{style::ChatFormatting, FormattedText}; +use azalea_protocol_macros::ClientboundGamePacket; + +#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)] +pub struct ClientboundSetPlayerTeam { + pub name: String, + pub method: Method, +} + +#[derive(Clone, Debug)] +pub enum Method { + Add((Parameters, PlayerList)), + Remove, + Change(Parameters), + Join(PlayerList), + Leave(PlayerList), +} + +impl AzaleaRead for Method { + fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> { + Ok(match u8::azalea_read(buf)? { + 0 => Method::Add((Parameters::azalea_read(buf)?, PlayerList::azalea_read(buf)?)), + 1 => Method::Remove, + 2 => Method::Change(Parameters::azalea_read(buf)?), + 3 => Method::Join(PlayerList::azalea_read(buf)?), + 4 => Method::Leave(PlayerList::azalea_read(buf)?), + id => return Err(BufReadError::UnexpectedEnumVariant { id: i32::from(id) }), + }) + } +} + +impl AzaleaWrite for Method { + fn azalea_write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { + match self { + Method::Add((parameters, playerlist)) => { + 0u8.azalea_write(buf)?; + parameters.azalea_write(buf)?; + playerlist.azalea_write(buf)?; + } + Method::Remove => { + 1u8.azalea_write(buf)?; + } + Method::Change(parameters) => { + 2u8.azalea_write(buf)?; + parameters.azalea_write(buf)?; + } + Method::Join(playerlist) => { + 3u8.azalea_write(buf)?; + playerlist.azalea_write(buf)?; + } + Method::Leave(playerlist) => { + 4u8.azalea_write(buf)?; + playerlist.azalea_write(buf)?; + } + } + Ok(()) + } +} + +#[derive(AzBuf, Clone, Debug)] +pub struct Parameters { + pub display_name: FormattedText, + pub options: u8, + pub nametag_visibility: String, + pub collision_rule: String, + pub color: ChatFormatting, + pub player_prefix: FormattedText, + pub player_suffix: FormattedText, +} + +type PlayerList = Vec<String>; |
