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authormat <git@matdoes.dev>2025-09-20 20:35:16 -1200
committermat <git@matdoes.dev>2025-09-20 20:35:16 -1200
commit585b51e91a5335eae37bc5af7c0111bb2092b156 (patch)
treec1559014df9db20dd625d9fe972d4e9f88317008 /azalea-protocol/src/packets/game/c_map_item_data.rs
parentdb793448ff8e656ad80859835edc3b89cb547dd2 (diff)
downloadazalea-drasl-585b51e91a5335eae37bc5af7c0111bb2092b156.tar.xz
more accurate mining and impl PartialEq for packets
Diffstat (limited to 'azalea-protocol/src/packets/game/c_map_item_data.rs')
-rw-r--r--azalea-protocol/src/packets/game/c_map_item_data.rs10
1 files changed, 5 insertions, 5 deletions
diff --git a/azalea-protocol/src/packets/game/c_map_item_data.rs b/azalea-protocol/src/packets/game/c_map_item_data.rs
index f8c036e3..4bd2b21d 100644
--- a/azalea-protocol/src/packets/game/c_map_item_data.rs
+++ b/azalea-protocol/src/packets/game/c_map_item_data.rs
@@ -4,7 +4,7 @@ use azalea_buf::{AzBuf, AzaleaRead, AzaleaWrite};
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, ClientboundGamePacket, AzBuf)]
+#[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)]
pub struct ClientboundMapItemData {
#[var]
pub map_id: u32,
@@ -14,7 +14,7 @@ pub struct ClientboundMapItemData {
pub color_patch: OptionalMapPatch,
}
-#[derive(Clone, Debug, AzBuf)]
+#[derive(Clone, Debug, AzBuf, PartialEq)]
pub struct MapDecoration {
pub decoration_type: DecorationType,
pub x: i8,
@@ -25,7 +25,7 @@ pub struct MapDecoration {
pub name: Option<FormattedText>,
}
-#[derive(Debug, Clone)]
+#[derive(Debug, Clone, PartialEq)]
pub struct OptionalMapPatch(pub Option<MapPatch>);
impl AzaleaRead for OptionalMapPatch {
@@ -49,7 +49,7 @@ impl AzaleaWrite for OptionalMapPatch {
}
}
-#[derive(Debug, Clone, AzBuf)]
+#[derive(Debug, Clone, AzBuf, PartialEq)]
pub struct MapPatch {
pub width: u8,
pub height: u8,
@@ -58,7 +58,7 @@ pub struct MapPatch {
pub map_colors: Vec<u8>,
}
-#[derive(Clone, Copy, Debug, AzBuf)]
+#[derive(Clone, Copy, Debug, AzBuf, PartialEq)]
pub enum DecorationType {
Player,
Frame,