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| author | mat <git@matdoes.dev> | 2024-10-26 05:28:11 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2024-10-26 05:28:11 +0000 |
| commit | b762575db61cf775d603e11eb2bd27ae13bdc4e9 (patch) | |
| tree | 8fa4c5f3d127e420c8a50d4e4b02b5563a6322b2 /azalea-protocol/src/connect.rs | |
| parent | a3cf78ebec19dd468ddd3d7090bb521d6326099c (diff) | |
| download | azalea-drasl-b762575db61cf775d603e11eb2bd27ae13bdc4e9.tar.xz | |
fix ClientboundPlayerInfoUpdatePacket and replace GameProfile with LoginFinished in an example
Diffstat (limited to 'azalea-protocol/src/connect.rs')
| -rwxr-xr-x | azalea-protocol/src/connect.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-protocol/src/connect.rs b/azalea-protocol/src/connect.rs index 20a145cc..20a6f403 100755 --- a/azalea-protocol/src/connect.rs +++ b/azalea-protocol/src/connect.rs @@ -119,7 +119,7 @@ pub struct WriteConnection<W: ProtocolPacket> { /// ClientboundLoginPacket::LoginCompression(p) => { /// conn.set_compression_threshold(p.compression_threshold); /// } -/// ClientboundLoginPacket::GameProfile(p) => { +/// ClientboundLoginPacket::LoginFinished(p) => { /// break (conn.configuration(), p.game_profile); /// } /// ClientboundLoginPacket::LoginDisconnect(p) => { |
