diff options
| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-07-14 22:20:40 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-14 22:20:40 -0500 |
| commit | 7405427199e5a994d4a6a706f84434a69cb7a7d9 (patch) | |
| tree | ca537e5d761bc053187d952fced0915c850b92aa /azalea-physics/src/lib.rs | |
| parent | d1afd02aa84e7b4450c1607277f078eb2a0f1bf3 (diff) | |
| download | azalea-drasl-7405427199e5a994d4a6a706f84434a69cb7a7d9.tar.xz | |
Mining (#95)
* more mining stuff
* initialize azalea-tags crate
* more mining stuff 2
* mining in ecs
* well technically mining works but
no codegen for how long it takes to mine each block yet
* rename downloads to __cache__
it was bothering me since it's not *just* downloads
* codegen block behavior
* fix not sending packet to finish breaking block
* mining animation 🎉
* clippy
* cleanup, move Client::mine into a client extension
* add azalea/src/mining.rs
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-physics/src/lib.rs')
| -rw-r--r-- | azalea-physics/src/lib.rs | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs index 0d9f3be4..6b451dd6 100644 --- a/azalea-physics/src/lib.rs +++ b/azalea-physics/src/lib.rs @@ -6,13 +6,12 @@ pub mod collision; use azalea_block::{Block, BlockState}; use azalea_core::{BlockPos, Vec3}; -use azalea_world::{ - entity::{ - clamp_look_direction, metadata::Sprinting, move_relative, Attributes, Jumping, Local, - LookDirection, Physics, Position, WorldName, - }, - Instance, InstanceContainer, +use azalea_entity::update_bounding_box; +use azalea_entity::{ + clamp_look_direction, metadata::Sprinting, move_relative, Attributes, Jumping, Local, + LookDirection, Physics, Position, }; +use azalea_world::{Instance, InstanceContainer, InstanceName}; use bevy_app::{App, FixedUpdate, Plugin, Update}; use bevy_ecs::{ entity::Entity, @@ -35,7 +34,7 @@ impl Plugin for PhysicsPlugin { .add_systems( Update, force_jump_listener - .before(azalea_world::entity::update_bounding_box) + .before(update_bounding_box) .after(clamp_look_direction), ) .add_systems(FixedUpdate, (ai_step, travel).chain().in_set(PhysicsSet)); @@ -51,7 +50,7 @@ fn travel( &mut LookDirection, &mut Position, &Attributes, - &WorldName, + &InstanceName, ), With<Local>, >, @@ -176,7 +175,7 @@ pub fn force_jump_listener( &Position, &LookDirection, &Sprinting, - &WorldName, + &InstanceName, )>, instance_container: Res<InstanceContainer>, mut events: EventReader<ForceJumpEvent>, @@ -327,10 +326,8 @@ mod tests { use super::*; use azalea_core::{ChunkPos, ResourceLocation}; - use azalea_world::{ - entity::{EntityBundle, EntityPlugin, MinecraftEntityId}, - Chunk, PartialInstance, - }; + use azalea_entity::{EntityBundle, EntityPlugin}; + use azalea_world::{Chunk, MinecraftEntityId, PartialInstance}; use bevy_app::App; use bevy_time::fixed_timestep::FixedTime; use uuid::Uuid; |
