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authormat <git@matdoes.dev>2024-10-26 05:29:26 +0000
committermat <git@matdoes.dev>2024-10-26 05:29:26 +0000
commit6b0fe5bf638079d535e70c3c91e78fe35a5d2a2f (patch)
tree3b65d2984a0cffbe5acb3d44d7e3b8b145c32f95 /azalea-physics/src/lib.rs
parentb762575db61cf775d603e11eb2bd27ae13bdc4e9 (diff)
downloadazalea-drasl-6b0fe5bf638079d535e70c3c91e78fe35a5d2a2f.tar.xz
group imports with rustfmt
Diffstat (limited to 'azalea-physics/src/lib.rs')
-rw-r--r--azalea-physics/src/lib.rs3
1 files changed, 2 insertions, 1 deletions
diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs
index 35f7f1d0..70260396 100644
--- a/azalea-physics/src/lib.rs
+++ b/azalea-physics/src/lib.rs
@@ -422,12 +422,13 @@ fn jump_boost_power() -> f64 {
#[cfg(test)]
mod tests {
- use super::*;
use azalea_core::{position::ChunkPos, resource_location::ResourceLocation};
use azalea_entity::{EntityBundle, EntityPlugin};
use azalea_world::{Chunk, MinecraftEntityId, PartialInstance};
use uuid::Uuid;
+ use super::*;
+
/// You need an app to spawn entities in the world and do updates.
fn make_test_app() -> App {
let mut app = App::new();