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| author | mat <git@matdoes.dev> | 2025-12-15 14:59:26 +0700 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-12-15 14:59:26 +0700 |
| commit | 0569ffd2d85585eb69de9068ab3f62e768bce4e7 (patch) | |
| tree | e20d7faf8df7ede4eb3f52d3223b27782a964be0 /azalea-physics/src/collision/blocks.rs | |
| parent | 232f1a434406d77dc5ef1d19edcdf006e32491e8 (diff) | |
| download | azalea-drasl-0569ffd2d85585eb69de9068ab3f62e768bce4e7.tar.xz | |
write/update docs for several items
Diffstat (limited to 'azalea-physics/src/collision/blocks.rs')
| -rw-r--r-- | azalea-physics/src/collision/blocks.rs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/azalea-physics/src/collision/blocks.rs b/azalea-physics/src/collision/blocks.rs index 8dc01228..2622aeb7 100644 --- a/azalea-physics/src/collision/blocks.rs +++ b/azalea-physics/src/collision/blocks.rs @@ -14,7 +14,14 @@ use super::VoxelShape; use crate::collision::{self, Shapes}; pub trait BlockWithShape { + /// The hitbox for blocks that's used when simulating physics. fn collision_shape(&self) -> &'static VoxelShape; + /// The hitbox for blocks that's used for determining whether we're looking + /// at it. + /// + /// This is often but not always the same as the collision shape. For + /// example, tall grass has a normal outline shape but an empty collision + /// shape. fn outline_shape(&self) -> &'static VoxelShape; /// Tells you whether the block has an empty shape. /// |
