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| author | mat <git@matdoes.dev> | 2025-07-24 04:42:52 -0530 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-07-24 04:42:52 -0530 |
| commit | 302752860c7c10f02479727fe3d6d3b086177604 (patch) | |
| tree | 5088f051ed9a2e816b17966513c6494e69626728 /azalea-entity/src | |
| parent | 45f89b48e425262974a993adc0774dcbcad397fa (diff) | |
| download | azalea-drasl-302752860c7c10f02479727fe3d6d3b086177604.tar.xz | |
update movement code for 1.21.5 changes
fixes grim flags
Diffstat (limited to 'azalea-entity/src')
| -rw-r--r-- | azalea-entity/src/attributes.rs | 3 | ||||
| -rw-r--r-- | azalea-entity/src/lib.rs | 5 |
2 files changed, 5 insertions, 3 deletions
diff --git a/azalea-entity/src/attributes.rs b/azalea-entity/src/attributes.rs index 7af845f8..c2a22e9b 100644 --- a/azalea-entity/src/attributes.rs +++ b/azalea-entity/src/attributes.rs @@ -10,6 +10,7 @@ use thiserror::Error; #[derive(Clone, Debug, Component)] pub struct Attributes { pub speed: AttributeInstance, + pub sneaking_speed: AttributeInstance, pub attack_speed: AttributeInstance, pub water_movement_efficiency: AttributeInstance, @@ -92,7 +93,7 @@ pub enum AttributeModifierOperation { pub fn sprinting_modifier() -> AttributeModifier { AttributeModifier { id: ResourceLocation::new("sprinting"), - amount: 0.30000001192092896, + amount: 0.3f32 as f64, operation: AttributeModifierOperation::MultiplyTotal, } } diff --git a/azalea-entity/src/lib.rs b/azalea-entity/src/lib.rs index 340b6f25..18e9e1a1 100644 --- a/azalea-entity/src/lib.rs +++ b/azalea-entity/src/lib.rs @@ -50,10 +50,10 @@ pub fn move_relative( pub fn input_vector(direction: LookDirection, speed: f32, acceleration: Vec3) -> Vec3 { let distance = acceleration.length_squared(); - if distance < 1.0E-7 { + if distance < 1.0e-7 { return Vec3::ZERO; } - let acceleration = if distance > 1.0 { + let acceleration = if distance > 1. { acceleration.normalize() } else { acceleration @@ -492,6 +492,7 @@ pub fn default_attributes(_entity_kind: EntityKind) -> Attributes { // entities have different defaults Attributes { speed: AttributeInstance::new(0.1), + sneaking_speed: AttributeInstance::new(0.3), attack_speed: AttributeInstance::new(4.0), water_movement_efficiency: AttributeInstance::new(0.0), block_interaction_range: AttributeInstance::new(4.5), |
