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authormat <git@matdoes.dev>2026-02-22 11:35:41 +0700
committermat <git@matdoes.dev>2026-02-22 11:35:41 +0700
commit2756eb419af2210eed3d0574e20a620918e4e577 (patch)
tree0d209e70f65db16b7b982c3e941355589b7d5181 /azalea-entity/src/plugin/components.rs
parentca2fbe329b0879496cf12de4e85d81ca3aa3c351 (diff)
downloadazalea-drasl-2756eb419af2210eed3d0574e20a620918e4e577.tar.xz
optimizations at high entity counts
Diffstat (limited to 'azalea-entity/src/plugin/components.rs')
-rw-r--r--azalea-entity/src/plugin/components.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-entity/src/plugin/components.rs b/azalea-entity/src/plugin/components.rs
index 4698a808..eaeeb0d0 100644
--- a/azalea-entity/src/plugin/components.rs
+++ b/azalea-entity/src/plugin/components.rs
@@ -94,8 +94,8 @@ pub struct OnClimbable(bool);
/// A component that indicates whether the player is currently sneaking.
///
-/// If the entity isn't a local player, then this is just a shortcut for
-/// checking if the [`Pose`] is `Crouching`.
+/// If the entity is a player but isn't a local player, then this is just a
+/// shortcut for checking if the [`Pose`] is `Crouching`.
///
/// If you need to modify this value, use
/// `azalea_client::PhysicsState::trying_to_crouch` or `Client::set_crouching`