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| author | mat <github@matdoes.dev> | 2022-05-14 15:02:13 -0500 |
|---|---|---|
| committer | mat <github@matdoes.dev> | 2022-05-14 15:02:13 -0500 |
| commit | e58c9390a717517db0bf4366c55a3802c832b144 (patch) | |
| tree | a55bdc2d8fe40786ce475cc6c124134b419f3aa6 /azalea-core/src | |
| parent | 6d2fd8afbad44bbe88f701e1d67cc2f251246c07 (diff) | |
| download | azalea-drasl-e58c9390a717517db0bf4366c55a3802c832b144.tar.xz | |
get_block_state works
Diffstat (limited to 'azalea-core/src')
| -rwxr-xr-x | azalea-core/src/difficulty.rs | 1 | ||||
| -rwxr-xr-x | azalea-core/src/lib.rs | 4 | ||||
| -rw-r--r-- | azalea-core/src/position.rs | 68 |
3 files changed, 65 insertions, 8 deletions
diff --git a/azalea-core/src/difficulty.rs b/azalea-core/src/difficulty.rs index 21e980ba..5d869325 100755 --- a/azalea-core/src/difficulty.rs +++ b/azalea-core/src/difficulty.rs @@ -83,7 +83,6 @@ mod tests { assert_eq!(1, Difficulty::EASY.id()); assert_eq!(2, Difficulty::NORMAL.id()); assert_eq!(3, Difficulty::HARD.id()); - assert_eq!(4, Difficulty::PEACEFUL.id()); } #[test] diff --git a/azalea-core/src/lib.rs b/azalea-core/src/lib.rs index 2b12db53..d2a2d558 100755 --- a/azalea-core/src/lib.rs +++ b/azalea-core/src/lib.rs @@ -1,5 +1,7 @@ //! Random miscellaneous things like UUIDs that don't deserve their own crate. +#![feature(int_roundings)] + pub mod difficulty; pub mod game_type; pub mod resource_location; @@ -9,7 +11,7 @@ mod slot; pub use slot::{Slot, SlotData}; mod position; -pub use position::{BlockPos, ChunkPos, ChunkSectionBlockPos, ChunkSectionPos}; +pub use position::{BlockPos, ChunkBlockPos, ChunkPos, ChunkSectionBlockPos, ChunkSectionPos}; mod direction; pub use direction::Direction; diff --git a/azalea-core/src/position.rs b/azalea-core/src/position.rs index 1dd200ab..9c7cd132 100644 --- a/azalea-core/src/position.rs +++ b/azalea-core/src/position.rs @@ -25,7 +25,7 @@ impl Rem<i32> for BlockPos { } } -#[derive(Clone, Copy, Debug, Default)] +#[derive(Clone, Copy, Debug, Default, PartialEq)] pub struct ChunkPos { pub x: i32, pub z: i32, @@ -40,8 +40,8 @@ impl ChunkPos { impl From<&BlockPos> for ChunkPos { fn from(pos: &BlockPos) -> Self { ChunkPos { - x: pos.x / 16, - z: pos.z / 16, + x: pos.x.div_floor(16), + z: pos.z.div_floor(16), } } } @@ -63,9 +63,9 @@ impl ChunkSectionPos { impl From<BlockPos> for ChunkSectionPos { fn from(pos: BlockPos) -> Self { ChunkSectionPos { - x: pos.x / 16, - y: pos.y / 16, - z: pos.z / 16, + x: pos.x.div_floor(16), + y: pos.y.div_floor(16), + z: pos.z.div_floor(16), } } } @@ -76,11 +76,38 @@ impl From<ChunkSectionPos> for ChunkPos { } } +/// The coordinates of a block inside a chunk. +#[derive(Clone, Copy, Debug, Default, PartialEq)] +pub struct ChunkBlockPos { + pub x: u8, + pub y: i32, + pub z: u8, +} + +impl ChunkBlockPos { + pub fn new(x: u8, y: i32, z: u8) -> Self { + ChunkBlockPos { x, y, z } + } +} + +impl From<&BlockPos> for ChunkBlockPos { + fn from(pos: &BlockPos) -> Self { + ChunkBlockPos { + x: pos.x.rem_euclid(16).abs() as u8, + y: pos.y, + z: pos.z.rem_euclid(16).abs() as u8, + } + } +} + /// The coordinates of a block inside a chunk section. #[derive(Clone, Copy, Debug, Default)] pub struct ChunkSectionBlockPos { + /// A number between 0 and 16. pub x: u8, + /// A number between 0 and 16. pub y: u8, + /// A number between 0 and 16. pub z: u8, } @@ -99,3 +126,32 @@ impl From<&BlockPos> for ChunkSectionBlockPos { } } } + +impl From<&ChunkBlockPos> for ChunkSectionBlockPos { + fn from(pos: &ChunkBlockPos) -> Self { + ChunkSectionBlockPos { + x: pos.x, + y: pos.y.rem(16).abs() as u8, + z: pos.z, + } + } +} + +#[cfg(test)] +mod tests { + use super::*; + + #[test] + fn test_from_block_pos_to_chunk_pos() { + let block_pos = BlockPos::new(5, 78, -2); + let chunk_pos = ChunkPos::from(&block_pos); + assert_eq!(chunk_pos, ChunkPos::new(0, -1)); + } + + #[test] + fn test_from_block_pos_to_chunk_block_pos() { + let block_pos = BlockPos::new(5, 78, -2); + let chunk_block_pos = ChunkBlockPos::from(&block_pos); + assert_eq!(chunk_block_pos, ChunkBlockPos::new(5, 78, 14)); + } +} |
